Capturing Capitols
I think that a player should be able to retrieve a portion of the gems and gold when he captures an enemy capitol. There is more than ample historic precendent for the government ending up with a substantial share of a captured cities wealth, after all Napolean financed much of the French economy in his early years by looting conquered territories, and there are countless other examples that I could cite.
The portion I propose would be a variable percentage (using the infamous six-sided dice of course) It could vary between 0 and 50% and still maintain a very realistic approach. You could even include giving a part or all of this loot (at least the gems) to the mages that participated in the castle assault.
Another bonus that one should get from capturing a capitol is a random probability of recruiting some of that nations troops and/or commanders. In this aspect the historic precedent is enormous. Again I would use the six sided dice with a low probability of success.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
|