Lord of the Ringworm
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One ring to fund them all, One ring to find them,
One ring to hide them all, One ring to tire them,
One ring to reach them all, and in the darkness bind them.
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6 LAND players, 15 provinces per player (91 land provinces, 0 water)
7 Victory points.
Control the center to win.
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I saw a post in the Perpetuality thread that was very similar to a project which I had started ages ago and prompted me to finish it.
To quote LoloMo's post:
Quote:
A more strategic map can be thought up, for example, a Map that is made of a series of concentric rings. At its simplest, the outer most ring would have 62 provinces, the next one would have 31 provinces, then 15, then 7, down to the last province in the center. Winning can be by victory points in the inner circles.
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Ringworm actually consists of 5 rings, or 6 if you count the center province, with the outer rings having 30 provinces, then 24, 18, 12, 6 and finally, 1. The center 7 provinces are worth 1 victory point each and 6 players start in their own section of the world.
WARNING:
This is a land only map with a six player limit!
[img]/threads/images/Graemlins/Target.gif[/img]