Re: Allegiances 2 (Large Team-Based Game, RECRUITI
Okay.
So you want me to balance out:
Total number of provinces within 5 hops (disallowing passage through seas)?
Total number of shortest paths to whatever provinces are within 5 hops? Which will mean that each start location has an equal number of nearby chokepoints?
The *only* way to make this even for all start locations (along with inter-capital distances) on a map this size is to have neither water nor impassable mountains, which I think makes for a very boring map.
Is archaeolept the only one who wants a map like this or does anyone else share his concerns? Because the other start locations vary tremendously in this respect, as well.
If we're restarting anyway I'll swap start locations with him, but cannot do anything for the eastern positions.
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