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PlasmaKrab said:
Thanks for the doctrine info. Now this raises the question (again...) of how you handle attack and COIN classes prior to ATGM service.
Since you're up to picklists, I'd personally tend to replace the standard AT helo and plane sets with COIN-only (no or few AT weapons) only when facing vehicle-less opponents, think Viet-Cong, Somalia, Iraq from 2004 onwards, to quote a few real-world examples. Keep in mind that both helo classes wouldn't cohabit in the same battle unless you (player or scenarist) really want them to.
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Actually I'm doing formations, but since picklists work off the formations info I needed to know a couple things about how they did it before I got too deep into the formations only to find out I'd shot myself in the foot when I went to do picklists.
Yeah, I kinda assumed for the picklists I'd make much the same substitution.
Now Strike VS COIN aircraft is a whole nuther story ! I've perhaps gone a bit overboard playing with ordinance loads, but what the hack I had fun. I did try to keep in mind 500# lb dumb bombs are cheap tho
Thanks for the Hellfire data.