Try an awake Cyclops with earth 9 Dom 5, O3 S2 Heat 1 Mis1 Mag1.
I think that angels are sacred, isn't it? this way you have a late game bless for thugs/Scs an early SC for indies and expansion and a wondefrul bless for mages. Use original army plus some turn 0 recruits and Pretender to expand. Third expansion army is just 3 hydras and early fort to overcome sloth 3 and then just forts. If you need troops fast use hydras.
Don't use this on aquarium pls