Developer Suggestion for PBEM
	
			 
             
			
		
		
		
		Problem:  Player sends two files, in rapid succession. 
Due to vagaries of email, there is no way to know which is the appropriate .2h  
 
If you put a sequential counter with each turn file, an email host could tell when a trn file was skipped, which was the appropriate one etc. 
 
aka 00001, 000002, 000003 incrementing with each .2h creation. 
 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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