Re: Law of the Commonwealth
The ships have lightning attacks.. doesn't really fit with water or astral.. I think I'll put some air in the nation too (1-2 air max) to cover the lightning and a bit more magic diversity
I think S 5 is a bit strongish on those ships I like the idea of a supermobile race though so maybe I'll lower their S 1-2 and the requirement for the spell too.
I really like the sprites I must say so while I might want to change 1-2 things I definately want to implement it with aformentioned changes if you have no objections.
Do you happen to have sprites of regular units with those wings too? ( I see they have a lil strange legs/feet so can't pass for regular troops) Then I could use those as the spaceforms..
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|