Re: Banned Spells
Actually, if a bunch of decent SC chassis were opened up to the different schools, it would have some very wide reaching effects -
-More diversity beyond Tartarians, Seraphs, and Royalty
-Less reliance on Astral (and Death) for late game
-The ability to deactivate Wish entirely for large games
-More versatility and usability of major blesses - all paths could have some SC access
I think they shouldn't all be unique, though. Maybe the really awesome ones could be unique, but the slightly weaker picks could be multi-cast. Can we make multiple uniques to cast from one spell? Like the 6 Arch Devils and 5 Ice Devils? Having some sort of limit that is higher than 1, could be ideal. Just thinking if 30 nations survive to the "late game", it would be nice if they all had a reasonable chance at something they could make use of in the SC role, or at least access to affordable thugs of some kind - something on a similar level of power as the Bane Lord or Gargoyle that can come to good use.
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