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Old February 5th, 2009, 08:36 PM
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Default Re: LA Ulm: Goths Gone Wild! or, Flying Immortal Vampire Harbingers of Doooooooom!

Well, I'll toy around with it. Sloth though is something that doesn't work too well, considering LA Ulm has some very good heavy infantry, and you'll need some resources to mass them up.

And Kissblade: missed the Arrow Fend part. If you're into the mid-game and have put up the necessary forts and started cranking up magic research, just stop using rangers. They're good, yes, but it never really pays to be a one-trick pony (in my opinion): diversify your armies. Arrow Fend is Enchantment-6, so it's difficult to put the research, so you probably won't face Arrow Fended armies in the first 6-12 turns, especially if they weren't focused on getting it immediately. If you want strategies around it if they've got it early and you don't have evocation (and don't have any Zweihanders or other heavy infantry), there are ways to get around it. If you got Construction-4, give a ranger captain a Secepter of Authority and Crown of Command, and send an army of 85 rangers to attack his rear provinces. He can't station a mage in EVERY province, give them all enough gems to cast arrow fend, and still get enough PD to beat you in melee, and if you raid and turn taxes up to 200%, he'll draw back his main army to try and crush your guerilla force. No one wants to fight a war that will leave them badly drained monetarily and weaker then before: it leaves them ripe for others to attack. So use diplomacy to your advantage. Besides that, send a small ranger group to attack their main army and make their scripted caster use up their gems casting it on a force set to fire and retreat. If they only planned to cast it once, it means they just lost their arrow fend in the next battle. Also, bring up counts if you need to. Later in the game, you shouldn't be relying on Rangers for everything: your infantry is still excellent (if not as heavily armored as MA Ulm, at least they have Broad Swords now). Rangers make an excellent harassing force: they can do both melee and range well, and should be used as such in raiding. Really, delay and harass them until you've fully shifted to heavy infantry and got your Iron Blizzards and Counts in sufficient number.
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