Re: Please voice your support the following Victory condition for SE4:
Slightly off-topic:
What other victory conditions might be fun? 1. How about adding a research tree for intergalactic travel or interdimensional travel, and you can win by finding your race's idea of Eden and transporting a certain number of people to it? One might even combine this with a time limit to add tension. Or even make it a horrendous random event affecting everyone. ("The supermassive black hole at the galaxy's center has just exploded. You have 10 years to escape the galaxy, before the new quasar's subspace distortion wave turns this whole area into quark-graviton soup.")
2. How about letting different players have different victory conditions, depending on their race's characteristics? (For example, a warrior race couldn't win by peace.)
3. As things stand now, if several players are in partnership and destroy everyone else, does the game declare them joint winners? Seems like it should. Of course you could just manually declare a victory, but it's more gratifying to have the program flash the "You Win!" screen.
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Give me a scenario editor, or give me death! Pretty please???
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