.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #19  
Old March 30th, 2009, 12:52 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,603
Thanks: 4,042
Thanked 5,798 Times in 2,861 Posts
DRG will become famous soon enough
Exclamation Re: Variety is the spice of life

Quote:
Originally Posted by Wdll View Post
Thank you for your answers.


I am sure all of us would want a higher unit limit for both player and AI units, but I have no idea if it is possible and if it is, how difficult it is. If my memory serves me right the limit can't be increased due to some hard coding.

The unit and formation limit can be increase quite easily but it totally screws up every existing scenario and save game and tends to bump into other game limits as well. I have a perfectly functional copy of an exe which allows 500 formations per side. This would allow *potentially* 2000 units per side


Andy and I thoroughly tested this late last fall and the bottom line is ( harsh as this is going to sound.....)we are not going to trash everything we have so a very small ( but vocal ) minority of players can fight what would amount to divisional level games and neither would any of the people who keep asking for this if they were the ones faced with the effort of rebuilding the game to accommodate what amounts to less than 1% of the players

As well, there is NO way we could allow a campaign to be played because there ARE hard coded limits to the number of casualties reported that one of these monsters would produce in no time. The save games are HUGE once there is a lot of combat recorded for playback and there are limits to that which has knock off affects to other areas.

Years ago we set up the limits on a firm belief that what we have now is more than enough to satisfy 99% of the players knowing full well it's impossible to satisfy 100%

However, that said I will show you want 1500 attacker units looks like zoomed all the way out and the defending force they would face in an advance/delay



Don
Attached Thumbnails
Click image for larger version

Name:	1541uits.jpg
Views:	220
Size:	96.1 KB
ID:	7984   Click image for larger version

Name:	defenders.jpg
Views:	207
Size:	96.1 KB
ID:	7985  
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.