Quote:
Originally Posted by Mobhack
Game Guide, "MBT Unit Classes" linky, and see the section for Unit Class 56.
Andy
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Been there, read that, didn't answer my questions tho.
Yes, it does a great job of explaining the three basic types of ammo resupply - dump/vehicle/canister - but it doesn't try (nor should it) to explain how the variables of resupply range (1 or 2 hexes), ammo size (3- and 4+), etc. are determined.
For instance this thread started because of a Greek ammo dump with a movement value - does the fact that is was mobile rather then stationary mean it will function as an ammo truck rather then a dump (1 hex resupply range rather then 2)?
While we could run a few dozen experiments to figure out what effects different combinations of values have on the resupply capability I thought I'd be lazy and just ask