Quote:
Originally Posted by Imp
It never ceases to amaze me how in depth people get with the game mechanics. I consider myself quite observant & watch what happens. As it turns out the human brain is a marvelous thing & when people say how does this work you realise that a basic understanding has been tucked away. You may well be right on search mechanics but for me personaly I want to understand the rudementary mechanics rather than reducing it very much to a game & taking advantage of the system underneath as this spoils the game IMHO. All to our own though but for the likes of me & simplicity moving bad, faster worse
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Look at it this way.
If it were real life we'd be using what works in real life.
Since it's a game we use what works in game.
Most of us try to avoid "pure" gamey stuff (bug, rule, game mechanic exploits) but we have to do what works in the game not necessarily what works in real life.
The game mechanics give a rather large bonus to spotting moving units. I can tell you from real life it's very difficult to spot a couple guys moving at all cautiously at 50m much less the 2,3, 500 the game allows for.