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Old January 29th, 2010, 06:48 PM
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Default Re: House Rules against the AI

I hear a lot of people say the Better Independents mod works well but I have to ask how you got around the huge flaws that the mod had before.

In the past the Better Independents mod either increased the gold cost or the resource cost of the bad Independent units. This created two scenarios that pretty much destroyed the AI.

If the gold cost was raised, Militia events would devastate the AI's economy.

If the resources were raised, the AI would not be able to produce units in any castle except the capital because it would queue up the independent units that had the resource cost it could never hope to meet ultimately only allowing armies to be built at the capital.

How did you get around these limitations?
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