Quote:
Originally Posted by Gandalf Parker
You mean for your birthday? (happy birthday)
Besides, the "share the development" tends to only work for corporations with teams of developers where a developer can be told what to do without getting pissed off.
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It might not be the style of Illwinter, and they can do it however they wish, but open development is up and coming. And it works work many kind of teams. Overgrowth and Natural selection are two nice indie titles in open development right now. And they both have small teams working on their own.
I certainly respect if Illwinter wants to play stuff close to the chest, but please don't confuse that with making uneducated generalisations about what works and for whom. There are plenty of good ways to do develop games, and open development is one of them.