... for me when I suddenly realized what makes this game so popular.
It's accessible to modifications so easily that it is a joy to work with. MM -- I forgive the manual -- that's something I can fix myself.
It was the devil's own for me to make an editor for MOO 2 (Space Dock) and I never quite finished it to my satisfaction (though it worked well enough) before the polish had gone off the game and the fan sites went down.
I could access the code without problem but editing the graphics (ships) was never completed.
But SEIV is probably unique in that it was designed to be tweaked.
What fun!
[ July 14, 2002, 03:11: Message edited by: Elowan ]