Near infinite ATGM fire
Howdy! So I was playing the CENTAG 75 campaign, using my helicopters and those lovely TOW missiles, when I noticed that they weren't consuming a shot every time they fired. By that I mean that they would fire a missile, it would hit, and it wouldn't count as a 'shot'. That is, I could fire all eight TOW missiles in a single turn, when I'm supposed to only fire one.
Now, after fiddling about I found out what the issue was. Whenever a unit's about to launch a missile a unit may return fire before it even fires. So, my helicopter would try to fire a missile at a target, but before it launches it draws reaction fire from, say, a BMP. That one BMP has just doomed eight of his buddies to an early grave. You can test it yourself. Unsure of whether or not it's just the AH-1Q or not, but it's quite easy to abuse this, as long as you just keep drawing pitifully useless reaction fire.
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