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January 5th, 2004, 12:23 AM
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Lieutenant Colonel
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by spoon:
quote: Originally posted by DavidG:
A good rule and certain to result in an early death should you start VERY near (as in adjacent) your enemy as proven by most of my losses.
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...which is exactly why you need to take Ancient Race, so you don't make that mistake. Well yea it is a 1000 point security blanket in that case. If you take a chance and assume you will start further apart then I think there are better ways to spend the points.
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January 5th, 2004, 12:31 AM
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Re: Are you tough enough to be the "King of the Hill"?
I hear that the 1,000 points isn't worth it yet I've had more than one player, when deciding settings, ask to exclude it. If it's not worth the 1,000 points, then it would seem people would WANT me to waste them. I can spend those 1,000 points and still get around 130% off/def, and 3 other special traits. So, in the future, if it's a waste of points, then let me waste them and don't propose we exclude it from choice...
There, that's all that needs to be said on ancient in KOTH from me.
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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January 5th, 2004, 12:57 AM
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Re: Are you tough enough to be the "King of the Hill"?
Slynky vs Parabolize: 2405.5
Parabolize surrenders.
The fleet that I invaded with is set, by looking at the surrender map, to invade without much of a problem. Anticipating a successful invasion, I built a colonizer to move in behind me to settle and make me a resupply center (though I had supply mods on the sweepers, they wouldn't get me too far).
As to the fleet of his in the middle of the map (I guessed correctly when I said 50 or so), it would have had a hard time breaking through either of the warp points it could have chosen as I had fighters, sats, and a fleet of 40 (trained) ships as both places.
I''m still amazed at his empire management and how he could build and maintain over 100 ships! I guess I still need to learn more. As tough an opponent as he is, I don't understand why his rating is so low. I wonder if he has had too much bad luck in other games (though, after a while, the luck should be averaged out).
Good game, Parabolize! I was on the edge of my computer seat till the end.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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January 5th, 2004, 01:11 AM
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Re: Are you tough enough to be the "King of the Hill"?
Looks like Spoon and I are up. And the winner gets to get in a longgggg line for the throne...  .
Spoon, my preferences are standard setup with one GOOD planet instead of an average one. What are your suggestions?
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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January 5th, 2004, 01:16 AM
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First Lieutenant
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
And the winner gets to get in a longgggg line for the throne
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And people wonder why I sit on the bottom, I never have to wait for a game! (For Sale: 1 bridge, slightly used...) 
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This is the 21st century, right? Then where the hell is my flying car?
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January 5th, 2004, 01:40 AM
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by Nodachi:
quote: And the winner gets to get in a longgggg line for the throne
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And people wonder why I sit on the bottom, I never have to wait for a game! (For Sale: 1 bridge, slightly used...) I hear that!
(what makes it worse is looking at my email and seeing all the games I created running like crazy and me sitting here typing stupid things in the forum while gazing longingly at the inbox... )
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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January 5th, 2004, 03:02 AM
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First Lieutenant
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by Slynky:
Spoon, my preferences are standard setup with one GOOD planet instead of an average one. What are your suggestions?
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My preference is for you to take Crystaline, Emotionless, and 150% repair.
Failing that, your suggestion sounds good to me. Good luck!
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January 5th, 2004, 03:28 AM
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Lieutenant Colonel
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by Slynky:
I hear that the 1,000 points isn't worth it yet I've had more than one player, when deciding settings, ask to exclude it. If it's not worth the 1,000 points, then it would seem people would WANT me to waste them. I can spend those 1,000 points and still get around 130% off/def, and 3 other special traits. So, in the future, if it's a waste of points, then let me waste them and don't propose we exclude it from choice...
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Woosies and cowards all of them! Real supreme rulers don't need the fuzzy wozzy comfort of ancient race.
[ January 05, 2004, 13:25: Message edited by: DavidG ]
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January 5th, 2004, 03:43 AM
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Lieutenant Colonel
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Re: Are you tough enough to be the "King of the Hill"?
Any of you guys stuck in the line waiting for a game and feel like a practice game let me know. Note that I'm no longer in the hill because I don't want to commit the time and the KOTH clone thing is getting a bit boring. So if anyone wants a game possibly like the following let me know at dgunsten@sympatico.ca :
expect at least a turn a day but maybe not much more.
Ruins (unbalancing? who cares it's fun)
No mines
No training
any other wierd settings you want.
such as:
must take a racial and use only racial weapons
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January 5th, 2004, 04:03 AM
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National Security Advisor
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by Slynky:
I hear that the 1,000 points isn't worth it yet I've had more than one player, when deciding settings, ask to exclude it. If it's not worth the 1,000 points, then it would seem people would WANT me to waste them. I can spend those 1,000 points and still get around 130% off/def, and 3 other special traits. So, in the future, if it's a waste of points, then let me waste them and don't propose we exclude it from choice...
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It's all part of the mental game Slynk. You think ancient race is crucial. If I can get you to not use it then in your mind you are playing at a disadvantage. Even if I don't really think it's that big of an advantage having it, the important thing is how much it screws with your head not to have it. 
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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