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January 23rd, 2001, 05:50 AM
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Sergeant
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Join Date: Nov 2000
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Re: Well it finally happend
Yes, I've more or less burnt out on SE4 as well. I'm still playing the occasional game here and there, but mostly I'm just piddling with the data at this point.
IMO, the biggest detractors are the lack of any real Diplomacy and the 'issues' with combat and weapon balance. The Diplomacy problems reduce the game to more or less a military slugfest all the time and the combat problems make that less interesting than it could be. Together, they leave it all feeling a little bit flat after a while.
I'm very much looking for the new patches to breathe some new life into the game. IMO, it needs adjustments to the above items far more than it needs new features (TCP/IP play notwithstanding). It doesnt matter how many more 'Gadgetron VI's' are added if the game is stale before you ever get a chance to use them or if their use is simply in mop up.
All in all, I definately feel that I got my money's worth from SE4, but I know that there is so much more potential in the system that is untapped. Its a bit frustrating but I hope that it eventually get to the point where it lives up to its potential.
Talenn
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January 23rd, 2001, 09:52 AM
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Corporal
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Join Date: Jan 2001
Location: Amsterdam, NH, Holland
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Re: Well it finally happend
But also consider the fact Aaron is all the time working on improvements and the combined modders did a great job in their Mod Pack 1.0. There are a lot of feuatures in Version 1.19 to make a new game interesting enough to play. You can use mines or not, it's your decision. Not using mines while facing agressive enemies makes the game rather tough, because they go immediately for poorly defended planets (commonly the planets you use for building resources) and soon you will be facing shortage in minerals with all consequences by this. Etc. Of course I'm also looking forward to the new patch  , but in the mean time I see no reason to not playing a game. I have never seen the amount of support a "commercial" game gets (by the developers and by modders) as in case of SE IV. We should be grateful for that!
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PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>
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PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>
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January 23rd, 2001, 10:14 AM
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Sergeant
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Join Date: Dec 1999
Location: Alabama USA
Posts: 253
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Re: Well it finally happend
quote: There are a lot of feuatures in Version 1.19 to make a new game interesting enough to play.
Yeah, that's one of the good things about patches: how they can revive one's interest in a game that one has sort of set aside. I must confess that I sometimes "get bored" with even good games (not exactly that, but just stop playing them because something else snags my attention). A new patch, however, brings me back to see what's been fixed/improved  .
Wendell
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January 24th, 2001, 08:17 PM
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Corporal
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Join Date: Jan 2001
Location: Amsterdam, NH, Holland
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Re: Well it finally happend
And of course the fact that anybody who plays a game so frequently and for so many hours a day like I do, at a certain stage simply needs a day off to recover and get renewed hunger to find out about the next challenge this game has to offer. Seriously, guys, during the normal working day for me it's almost impossible not to think of the next challenge SE IV will give me when coming home. What kind of excuses do YOU use to your partner to play this FANTASTIC game?
I've run out of the normal excuses
Thanks MM, Shrapnel and you Modders!
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PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>
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PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>
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January 24th, 2001, 08:30 PM
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Captain
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Join Date: Jan 2001
Location: Chandler, AZ, USA
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Re: Well it finally happend
quote: Originally posted by nmoppa:
And of course the fact that anybody who plays a game so frequently and for so many hours a day like I do, at a certain stage simply needs a day off to recover and get renewed hunger to find out about the next challenge this game has to offer. Seriously, guys, during the normal working day for me it's almost impossible not to think of the next challenge SE IV will give me when coming home. What kind of excuses do YOU use to your partner to play this FANTASTIC game?
I've run out of the normal excuses 
Thanks MM, Shrapnel and you Modders!
The thing that helps me get time to play is that we have a six-month-old baby. This is one of the very few games that can be played while holding the baby. Therefore, I volunteer to hold the baby ALOT.
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My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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January 24th, 2001, 08:33 PM
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Sergeant
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Join Date: Dec 2000
Location: Mesa, AZ
Posts: 250
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Re: Well it finally happend
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January 24th, 2001, 08:43 PM
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Sergeant
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Join Date: Dec 2000
Location: Des Moines, IA
Posts: 257
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Re: Well it finally happend
quote: Originally posted by Alpha Kodiak:
The thing that helps me get time to play is that we have a six-month-old baby. This is one of the very few games that can be played while holding the baby. Therefore, I volunteer to hold the baby ALOT.
Wait until the little one gets a little older. Mine is almost two, and that makes playing the game and babysitting almost impossible.
"No, Ben, get off the cedar chest. No, Ben, get the pen out of your ear...."
[This message has been edited by Kimball (edited 24 January 2001).]
[This message has been edited by Kimball (edited 24 January 2001).]
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Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
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