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  #1  
Old May 20th, 2003, 10:04 AM
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dogscoff dogscoff is offline
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Default Re: Roleplaying Diplomacy

Quote:
Does the tone of your response really have any effect on the AI,
Yes it does, and

Quote:
I realize it changes the tect of the message.
no it doesn't.
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  #2  
Old May 21st, 2003, 01:24 AM

Aloofi Aloofi is offline
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Default Re: Roleplaying Diplomacy

Quote:
Originally posted by oleg:
Nay ! You are Honorable Warrior. Honor your word. Say yes to both embassadors and dispatch fleets to fight them both.
I'm not that powerful, yet.

I think that the honorable way would be to do what Dogscoff said and every turn ask them to cease hostility with each other.
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  #3  
Old May 21st, 2003, 01:27 AM

Aloofi Aloofi is offline
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Default Re: Roleplaying Diplomacy

Quote:
Originally posted by ZeroAdunn:
Here is what you do, tell them both to make peace, then cancell your treaties with both, move fleets in between the two empires, so if they want eachother, they have to go through you. The first one that attacks you, you go to war with, the other, you reestablish peace with.
I don't think a warrior/honorable race would go along with me breaking treaties...... right?
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  #4  
Old May 20th, 2003, 03:41 PM

tesco samoa tesco samoa is offline
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Default Re: Roleplaying Diplomacy

is this a real game or a game with you against the computer
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #5  
Old May 20th, 2003, 04:17 PM

Aloofi Aloofi is offline
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Default Re: Roleplaying Diplomacy

Quote:
Originally posted by tesco samoa:
is this a real game or a game with you against the computer
Against the computer

Well, I sent the Messages asking them to cease hostilities, and the Xiati said that they were moved by my compassion and that they will sue for peace, but the Krill said that their honor prohibit them from ending this war. I don't not what honor because so far they haven't fire a round.
I will keep asking them to stop untill they stop or else.

Now, in new developments, a Krill transport, using the benefits of the Partnership treaty we have, is resuplying in one of my Colonial Spaceports, and a Xiati fleet of 2 Light Cruisers and 4 Destroyers is just to sectors away, aparently going in the same direction. So it seems that a Krill transport its going to be blown out of the sky in one of my colonies....
Should I tolerate this?
What if radiation debris from the transport's engines fall on my civilian population?
I have 3 carriers in the system with a full complement of the latest Hawk class fighters.
Very tenting....
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  #6  
Old May 20th, 2003, 06:11 PM

Gryphin Gryphin is offline
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Default Re: Roleplaying Diplomacy

If I had the time to test the AI responce to the Tone of the message I would set up a game on a map with say 2/3 players.
In the game setup put the choose two Klingons
Send Demanding Messages to one
Send nice Messages to the other.
I don't know if this would tell you very much.

has anyone ever asked MM about this?

I do know that in the Phun Challenge the Toron offered me a Trade Agreement 3 turns in a row. I did not respond. Their mood went from Moderate to Murderous about 3 turns after the Last offer.

[ May 20, 2003, 17:13: Message edited by: Gryphin ]
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  #7  
Old May 20th, 2003, 10:03 PM
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Default Re: Roleplaying Diplomacy

I don't believe that not responding will affect the AI's mood. Some AIs just need to hear from you fairly often to stay happy (they're like women--communication is a positive, and there's a natural decrease in happiness over time). Some AIs don't want to hear from you, and may even become angry at a gift/tribute offer, but may naturally become happier over time. Then there's those lovable, adorable little fuzz balls that just plain hate everyone all the time, no matter what you do.
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