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  #1  
Old August 27th, 2003, 06:02 PM

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Default Re: New PBW Game - Furball V: Pinball

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Originally posted by geoschmo:
But everyone will build system grav shields to prevent this and the game will stalemate.
Not if someone can get a Star Destroyer to the center before the Grav Shields are in.
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  #2  
Old August 27th, 2003, 06:47 PM
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Default Re: New PBW Game - Furball V: Pinball

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Originally posted by Loser:
quote:
Originally posted by geoschmo:
But everyone will build system grav shields to prevent this and the game will stalemate.
Not if someone can get a Star Destroyer to the center before the Grav Shields are in.
And destroy the entire universe? Boy, that's a feather in their cap. I gotta get in on this one.
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  #3  
Old August 27th, 2003, 06:49 PM
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Default Re: New PBW Game - Furball V: Pinball

If it's the same map he's used for previous Furballs there wont be a star. I was talking about planet destroyers.
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Old August 27th, 2003, 07:01 PM

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Default Re: New PBW Game - Furball V: Pinball

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Originally posted by Arkcon:
...destroy the entire universe? Boy, that's a feather in their cap. I gotta get in on this one.
Oh yeah.
Quote:
Originally posted by geoschmo:
I was talking about planet destroyers.
Planet Destroyers work without a Star? I thought all Stellar Manipulation needed a Star in the system to work?

[ August 27, 2003, 18:02: Message edited by: Loser ]
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Old August 27th, 2003, 07:22 PM
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Default Re: New PBW Game - Furball V: Pinball

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Originally posted by Loser:
Planet Destroyers work without a Star? I thought all Stellar Manipulation needed a Star in the system to work?
Nope, Planet destroyers work fine in a system with no star. Warp openers and closers as well, allthough those wont be a factor in this game.

But I believe you do need a star in a system to use a planet creator to build a planet out of asteroids.

[ August 27, 2003, 18:23: Message edited by: geoschmo ]
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Old August 27th, 2003, 07:49 PM
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Default Re: New PBW Game - Furball V: Pinball

yep, you need a star for planet creators but not for destroyers.

and yes, weapon platforms use ship weapons, so they will be limited as well. I have ammended the games description on PBW to also include shield destroyers, so that boarding parties can be a factor.

and as to random movement and fleet assembly, it wont be a problem at all. The Last time I tested it (a few Versions back) random movement worked as follows:

The game picks a random sector, and moves all ships / bases / units towards it by X number of sectors. in this case X is 12, so that everyone will end up in the same sector at the end of each turn, but it will be a different sector each turn, and everyone will take a slightly different path to get there, depending on their point of origin.

and no, there wont be a star.
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Old August 27th, 2003, 08:14 PM

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Default Re: New PBW Game - Furball V: Pinball

Quote:
Originally posted by Puke:
weapon platforms use ship weapons, so they will be limited as well.
Good, planets defended by Massive Mount ReplUsers... fun, fun, fun.
Quote:
Originally posted by Puke:
I have ammended the games description on PBW to also include shield destroyers, so that boarding parties can be a factor.
I was thinking "ram until shieldless" would be the plan.
Quote:
Originally posted by Puke:
The game picks a random sector
Sector? That's how it works... Everyone's stuff will fight every turn (everyone's stuff that doesn't get wacked by another planet on the way to the magic sector).
Quote:
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and no, there wont be a star.
Dangit, I wanted to burn everything.
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