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Old February 7th, 2004, 07:09 PM

Dan Kochheiser Dan Kochheiser is offline
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Default Re: StarFire Mod v-Beta 2

Quote:
Originally posted by Magnum357:
Yes, I'm curious about this aswell. I am not aware of "Tugs" in Starfire. I only have mostly 3rdE rules, was this a new rule added later? Or are these ships equiped with Tractor Beams?
Yes tugs use tractor beams. It's a common term but not expressly used in the rules. And the rules descrition I gave before is from the UTM 1.1.

To be 'up to date' in 3rd Ed Rules you need the UTM, 3rdR rulebook, ISF rulebook and SM#2. The 3rdR URM (Unified Rules Manual) is undergoing construction, refinement and review at this moment.The URM is going to consolidate and update all the rules into one book. Hopefully we will get it out here in the next month or two. All of these things can be gotten from the SDS website.

Dan K
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Old February 7th, 2004, 07:52 PM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: StarFire Mod v-Beta 2

Will the UTR include the rules from ISF? My ISF is copyrighted 1993 with credits going to David [Weber] himself! Needless to say it is an old and cherished “Artifact” in my collection; I even have a 2nd Edition (?) SF rule book with the same copy right info, I bought them both on the same day. Point is I need a replacement for the ISF book.
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Old February 7th, 2004, 09:09 PM

Magnum357 Magnum357 is offline
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Default Re: StarFire Mod v-Beta 2

Where is this "SDS" website? Can this new material be purchases Online? I have been out of the "Starfire" gaming loop for a loooooonnnng time now (since 96-97) and would like too know.
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Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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Old February 7th, 2004, 09:17 PM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: StarFire Mod v-Beta 2

Check out the new thread Magnum.

"OT - Too Cool"

Follow the links that appear after the intro.
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Old February 8th, 2004, 03:48 AM

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Default Re: StarFire Mod v-Beta 2

Heya.

Looks like the project's doing fairly well.
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Old February 8th, 2004, 05:25 AM
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Default Re: StarFire Mod v-Beta 2

Sorry been occupied elsewhere. Black holes are a @#$ch to escape!!!!
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Old February 8th, 2004, 07:24 AM
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Default Re: StarFire Mod v-Beta 2

So after a long week of busting my butt at school and home with the kids I finally get some down time. It goes without saying that I have spent that time to work on the Mod, so here is the status:

Component Enhancement File: 100%
Component File: 100% (One known issue, waiting on Dan K)
Tech Area File: 100%
Vehicle Size File: 100%
Facility File: 100%

Culture File: On Hold
Intelligence File: On Hold
All AI Files: On Hold

Edited In: Status Update as of 8-Feb-04.

That leaves Culture File and Facilities File, I will work on the facilities file next and maybe work on the culture file, but for that I will most likely have to task out for help (Dan K and Mr Floppy), the point is that it is no big deal to me for the beta testing. If I did not mention a file it is because I did not feel it needed any work right now. Speaking of Beta Testing here is the list of people that have contacted me, if your name is not on the list and you feel it should be than send me a private message or email me.

Dan K
Mike (Not a Forum Member)
Mr Floppy (should the “r” in mister be caps, do you have a preference?)
CLC

Taxes are done, more school reading and one assignment, I think Friday the 13th will be a good release day; anyhow I was never one for superstition (where the heck did I put that salt?).

[ February 09, 2004, 02:00: Message edited by: President Elect Shang ]
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