|
|
|
 |

May 24th, 2004, 10:50 AM
|
 |
Major
|
|
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires Evil Ruler Handbook.
17. If you and your long time ally are stand together against powerful enemy, make your friend a proposal to take over his fleets in order to use the combined forces against your common foe. As soon as you get all the ships - invade your ally's space with his own ships and capture his planets. Such a credulous ruler like him has no right to existence.
|

May 24th, 2004, 12:20 PM
|
 |
Second Lieutenant
|
|
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires Evil Ruler Handbook.
>>3. - Glassing a planet is the cheap alternative >>to landing troops.
Glass the planet with Napalm. Burning aliens make funny noises 
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
|

May 24th, 2004, 02:02 PM
|
Corporal
|
|
Join Date: Dec 2001
Location: Omaha, NE
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires Evil Ruler Handbook.
18. Never forget to extensively mine alien race's homeworlds and colonies (especially the ones with shipyards) while under treaty BEFORE you enslave them. It is only for your future slave's protection -- think of the children/nestlings/whatever!
|

May 24th, 2004, 02:05 PM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires Evil Ruler Handbook.
19. Teach your people to be accustomed to getting by with less. Sauvvy politics is for losers. Likewise radioactives and organics.
[ May 24, 2004, 13:05: Message edited by: Arkcon ]
|

May 24th, 2004, 03:46 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
|
|
Re: Space Empires Evil Ruler Handbook.
20: If I do need to ensure the safety of a given ship, I will make sure this give has several backups components. Therefore, a Star Destroyer will not have a single Self Destruct Device, but at least five of them to prevent the ship from falling in enemy hands.
21: Likewise, such a decision will to lessen the odds for the crew to disable the said devices, if they would rather surrender than die in the explosion resulting from the self-destruction.
22: If a trade partner has something of value for me, I will not declare war to get this thing. Instead, I will trade for it (by exchanging ships) and will afterwards destroy the ship I have just gifted to this partner. Therefore, I will get this technology to help my Empire in the war to come, without having to grant anything in exchange. (The meanest players may very well build a decoy ship instead, but I wouldn't advice doing so)
23: Contrary to the general belief among Evil Overlords, allies do have their use, as they will do the dirty work on my behalf. Building up distrust between my allies, or any other alliance, does work for the daring Overlord , as long as I make sure nobody fathoms my schemes.
24: Likewise, it is advised to make common cause with weaker Empires than my own, since stronger allies may very well have high demands and will do their best to keep my Empire in check. On the other hand, such an alliance would be a boon for a weak Empire, thus allowing me to exploit them in every possible way. I will remember to limit their own expansion however, as they might be too willing to turn their backs on me at the earliest opportunity.
25: As many of my colleagues have forgotten (even if only their graves are now a testimony of their mistake ; when a grave remains to tell about their rule), I will establish rules on the numbers of children a family is allowed to have on every single world. As soon as the population nears fifty million inhabitants, I will forbid all procreation, for otherwise I would not be able to evacuate this planet at once if an enemy was threatening it.
26: If I intend to capture an enemy world myself, I will make sure to glass a few other planets belonging to the same Empire. Indeed, my new thralls are eager to revolt, and so I need to convince them that their fate is much more enviable than the one of their brothers and sisters. Killing most of them would be the perfect remedy to put these thralls to good work, without having to fear riots or uprisings.
27: Nobility is not to be mixed with politics, and so I will not let emotion pervert wisdom. Therefore, if I have an asset at my disposal, I will use it even if it is said to be "unbalancing" and other such silliness. Moreover, I will not give my ships an inherent weakness to give my opponents the slightest chance of winning.
28: However, it doesn't excluse allowing the defeated Empires to live in peace once they have decided to surrender to my might. In fact, I must crush any leader daring to oppose my righteous rule, but I must also help him to get up once he has fallen to his kness. It will give me a better reputation, as my neighbours will realize I am to be trusted. At least, until I have the strength to destroy them all, and this time there will be no surrender, cease-fire or any kind of treaty. (It is to be noted that I will want to weaken an Empire willing to sue for peace before giving my assent to his request ; after all, he is likely to oppose me in the future, and I do not need to let him remain a threat)
|

May 24th, 2004, 04:34 PM
|
 |
Major
|
|
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires Evil Ruler Handbook.
29. I would never send a message, like "My awesome armadas are moving to your system XXX to grind it into dust! You're doomed, muawahahaha!", to my enemy before general attack. Those good rulers are sometime sly enough to disturb the best evil plan, so I won't give them an additional chance.
[ May 24, 2004, 15:34: Message edited by: aiken ]
|

May 24th, 2004, 04:48 PM
|
Brigadier General
|
|
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires Evil Ruler Handbook.
Quote:
Originally posted by aiken:
29. I would never send a message, like "My awesome armadas are moving to your system XXX to grind it into dust! You're doomed, muawahahaha!", to my enemy before general attack. Those good rulers are sometime sly enough to disturb the best evil plan, so I won't give them an additional chance.
|
30. For the sneakiest Evil overlords amongst you i would build a fleet of cheap 1 turn battle cruiser and amass them near a warp point. I would the send a message saying "My forces are preparing to wipe you out in the "xxx" system. We merely Await your demise!" Then upon when they attack said fleet and discover they were decoys i would send in my real nasty fleet 
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|