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April 8th, 2001, 07:51 AM
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National Security Advisor
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Re: Stellar Abilities
Hrm. I set it to 1000... still nothing. Odd. (at this point, I just want to see if it works at all!)
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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April 8th, 2001, 11:41 PM
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Sergeant
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Re: Stellar Abilities
Did you start a new game after changing the settings?
I changed the settings on my Black Holes, as I thought they were to weak, and since I am currently in the middle of the game and it did not change the writing associated with it and most likely the setting either.
From that I am assuming that the settings are set up at the start of a new game and can not be change. Though maybe I am doing something wrong (a good chance!)
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April 9th, 2001, 06:19 AM
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National Security Advisor
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Re: Stellar Abilities
Yeah, I did.. no effect. 100, 1000, made no different- nothing blew.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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April 9th, 2001, 07:37 AM
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Sergeant
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Re: Stellar Abilities
Did you change the chance of an event to 100% as well?
Also remember that it will do a event per turn and that might be a pop decrease or a something like that.
So you might not get a nova each turn no matter what!
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April 9th, 2001, 09:19 AM
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National Security Advisor
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Re: Stellar Abilities
This isn't an event, I'm using the stellar abilites file- the same one that defines the storms, black holes, etc.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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April 9th, 2001, 11:21 PM
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Sergeant
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Join Date: Jan 2001
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Re: Stellar Abilities
The chance of an event happening each turn is in the settings file.
I don't think that a sun will go off unless the event tells them to and then it would go to the stellar file to check.
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