.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old November 5th, 2003, 11:39 AM

Patrik Patrik is offline
Private
 
Join Date: Sep 2003
Posts: 42
Thanks: 0
Thanked 0 Times in 0 Posts
Patrik is on a distinguished road
Default Re: Dominions 2. AI. Suggestions, that how to fix it.

What are you talking about DominionsFAN? KO posted in this thread less than 3 days ago.

Quote:
Originally posted by Kristoffer O:

I got an idea regarding AI dependancy on LI when I was away. Vacations are 'foyson' for the mind.

Also, IW has asked for save files showing flagrant AI mistakes. What kind of 'answers' are you asking for anyway? I certianly hope it's not these

Quote:
Originally posted by DominionsFAN:
Kris, copy and paste that list by Aristoteles, and try to fix those problematic points step by step. Oh and don't foget to reply here, that how is it going!
Apart from this post bordering on offensive (It's not up to you to decide Illwinter's priorities), this is from 2 days ago!! What do you think will have happened since then??!
Reply With Quote
  #2  
Old November 5th, 2003, 01:05 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Dominions 2. AI. Suggestions, that how to fix it.

The most important way to improve the AI is to give the AI different personalities since it cannot improve its game strategy as humans can.

Otherwise no matter how sophisticated an AI opponent is created... gamers will soon find weaknesses or exploits which turns the AI pathetic. IF random personalities were given to each AI opponent at the start of each game then human players will be uncertain as to what weaknesses are currently exist for each opponent.

The only other solution would be to provide a MOD which would allow gamers/map makers to improve the AI using script commands.

[ November 05, 2003, 14:00: Message edited by: NTJedi ]
__________________
There can be only one.
Reply With Quote
  #3  
Old November 6th, 2003, 02:16 AM

Zerger Zerger is offline
BANNED USER
 
Join Date: Sep 2003
Posts: 81
Thanks: 0
Thanked 0 Times in 0 Posts
Zerger is on a distinguished road
Default Re: Dominions 2. AI. Suggestions, that how to fix it.

Different personalities? Maybe...but it would be effective, if the AI itself could change the various personalities in-game, depending on the situation.
Reply With Quote
  #4  
Old November 6th, 2003, 02:31 AM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Dominions 2. AI. Suggestions, that how to fix it.

Quote:
Originally posted by Zerger:
Different personalities? Maybe...but it would be effective, if the AI itself could change the various personalities in-game, depending on the situation.
Please name one game where the AI is able to do such a thing, or come even close to that. And especially a game as rich and complex than Dominions. (I believe it would be easier for a RTS) Or say how you would do that. You would need an AI able to spy on the human player and then it would have to process that knowledge to find the weaknesses in the human army/provinces/pretender/add as needed, for afterwards change its strategy to take that data into account. And you would have to prevent the player from cheating the AI that way as well.
Lastly, how a single AI scripter is supposed to implement such an AI for Dominions? (Assuming you do have someone who only works on the AI)

I would like different personalities for the AI, as this idea would be much more doable. Maybe it could even be a field in which players could make their tweaks as well.

[ November 05, 2003, 12:33: Message edited by: Alneyan ]
Reply With Quote
  #5  
Old November 6th, 2003, 02:47 AM

MythicalMino MythicalMino is offline
Sergeant
 
Join Date: Apr 2002
Location: Coldwater, MI
Posts: 352
Thanks: 0
Thanked 0 Times in 0 Posts
MythicalMino is on a distinguished road
Default Re: Dominions 2. AI. Suggestions, that how to fix it.

we have had it in a couple of movies before....Matrix.....oh, and Terminator....

would be the perfect blend of a sci-fi AI with a fantasy tbs strategy game....
__________________
NOW playing: Dominions 3; Diablo 2; Silverfall; Out of the Park Baseball 9; Wrestling's Finest

wanna check out a great Cards & Dice game? www.gwfwrestling.com/home.htm

I only know one language: Hillbilly

Your mileage may vary, but mine always stays the same
Reply With Quote
  #6  
Old November 5th, 2003, 03:09 PM

Karacan Karacan is offline
Sergeant
 
Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
Karacan is on a distinguished road
Default Re: Dominions 2. AI. Suggestions, that how to fix it.

Quote:
Originally posted by Alneyan:
Please name one game where the AI is able to do such a thing, or come even close to that.
Warlods III + Darklord's Rising.

I'd like to see different AI personalities, too, but for now I'd prefer a stable and challenging default one, myself.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
Reply With Quote
  #7  
Old November 5th, 2003, 03:20 PM

MythicalMino MythicalMino is offline
Sergeant
 
Join Date: Apr 2002
Location: Coldwater, MI
Posts: 352
Thanks: 0
Thanked 0 Times in 0 Posts
MythicalMino is on a distinguished road
Default Re: Dominions 2. AI. Suggestions, that how to fix it.

but they could change their "personalities" mid-game though?

if so, impressive....
__________________
NOW playing: Dominions 3; Diablo 2; Silverfall; Out of the Park Baseball 9; Wrestling's Finest

wanna check out a great Cards & Dice game? www.gwfwrestling.com/home.htm

I only know one language: Hillbilly

Your mileage may vary, but mine always stays the same
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.