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Old December 31st, 2003, 12:53 AM
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Default Re: Repel attempt bonuses

Quote:
Originally posted by Chris Byler:
Hmm, if repel attempts do trigger special weapon abilities
I can't imagine why they wouldn't, except by oversight. It specifically says in descriptions like Elf Bane's that "The slightest scratch..." can kill. And poisoned weapons are poisoned for precisely that reason...

When I was playing with an SC cyclops, I gave him a thorn spear for repel purposes, and it worked quite nicely=) I don't think anything Lasted long enough to die from poison, though.

By the way, if you want to see enemies pop like pocorn from repels, use a Medusa pretender and send it against an indy province with lots of militia. Funny! =) Though I'm not certain that the medusa gaze is actually modelled as a repel attempt.
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Old December 31st, 2003, 08:33 PM
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Default Re: Repel attempt bonuses

Careful about mocking the Hoburgs. Perhaps it's time to create a Hoburg Champion wearing Monolith Armor (!) and Winged Shoes, wielding a Gate Cleaver.
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