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  #1  
Old December 19th, 2003, 02:52 AM
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Default Re: Paralyze

Well its the same with the curse-shield (dont remember name). If your pretender is present where the enemy has such a shield, he is bound to get cursed, no matter how big an army he leads.
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Old December 18th, 2003, 03:00 PM
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Default Re: Paralyze

Some spells target the biggest enemy creatures on the field... Curse and Parayze, and maybe Mind bLast/burn type of spells too. Most insta-kills would fall on this group too, if I have understood it right.

You can't spesify who your mages fire at, but I believe in they cast those spells into big creatures too, if they are casting them at all.
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Old December 18th, 2003, 04:08 PM
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Default Re: Paralyze

The spell Paralyze seems to have a hefty bonus to spell penetration. It works far more often than most spells that afford a magic check.
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Old December 18th, 2003, 05:59 PM
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Default Re: Paralyze

The paralysis spell has a far, far longer duration than an Illithid mindbLast paralysis effect. It's also more effective, I suspect.
It does require astral magic, however, which opens up the field to Mind Duel.
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Old December 18th, 2003, 06:09 PM

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Default Re: Paralyze

Quote:
Originally posted by Taqwus:
The paralysis spell has a far, far longer duration than an Illithid mindbLast paralysis effect. It's also more effective, I suspect.
It does require astral magic, however, which opens up the field to Mind Duel.
Yes, but you can very easily get MORE bLastin'squiddies that paralyzing mages. I've been amazed at the effectiveness of squiddies, given some frontline cannon fodder to block the enemy ... but I digress..
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