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February 24th, 2004, 09:31 PM
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
Quote:
Originally posted by E. Albright:
quote: You mean I only have to change the fopen() calls and it will work on Windows?
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Well, I had to change random/srandom to rand/srand, and maybe tweak a few other things (and I don't know, and can't currently test, if my port functions correctly, but it seems to do so), but yeah, there wasn't much to change.
[Edit: And per Leif_-'s suggestion, I changed the fopen().] OK I have Win compiled copies from both you and Leif. They both seem to work but have one strange quirk. Little loops of water border create un-capitaled water provinces. Not a big problem since the windows Version was mostly desired by people who wanted to edit the maps in paint programs anyway.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 24th, 2004, 09:31 PM
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
Quote:
Originally posted by E. Albright:
quote: You mean I only have to change the fopen() calls and it will work on Windows?
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Well, I had to change random/srandom to rand/srand, and maybe tweak a few other things (and I don't know, and can't currently test, if my port functions correctly, but it seems to do so), but yeah, there wasn't much to change.
[Edit: And per Leif_-'s suggestion, I changed the fopen().] The variable "near" is also a (obsolete) reserved word and I had to change that (to "nearby" ). The only thing blocking my compile at present is a missing def for "M_PI". Of course, I presume this is related to the value of Pi, but I don't know what the "M" is supposed to imply.
Once I have the console port in Windows compiled and working okay, then I can begin the "fun" task of rebuilding the app as a native Windows MFC app, with GUI and all the other niceties. Well, that's the plan, FWIW.
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February 24th, 2004, 09:35 PM
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Shrapnel Fanatic
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
OK that makes 3 in the running.
Anyone feel like "Source Forge"ing this project? 
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 24th, 2004, 09:38 PM
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
I like that. The "canvas" thing that Illwinter uses was interesting also (I think Saber Cherry recommended it in another thread) but I think I like this one better.
But I suspect this is farther away from being batch-useable than blur is. Im sure ImageMagick commands can do what I want. I just dont understand enough about masks and such.
[ February 24, 2004, 19:39: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 24th, 2004, 09:45 PM
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
M_PI is normally the value of PI from math.h or a subinclude. For instance, on a Linux box I've nearby, /usr/include/math.h contains
# define M_PI 3.14159265358979323846 /* pi */
(in a block of defines surrounded by an #ifdef relating to BSD).
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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February 24th, 2004, 09:58 PM
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
Quote:
Originally posted by Taqwus:
M_PI is normally the value of PI from math.h or a subinclude. For instance, on a Linux box I've nearby, /usr/include/math.h contains
# define M_PI 3.14159265358979323846 /* pi */
(in a block of defines surrounded by an #ifdef relating to BSD).
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Thanks! My linux box is downstairs collecting (a lot of) dust. Two years worth at least.
I've gotten the code to compile and produce a map & tga. You can get the v1.94a console .exe w/ sample output from my site. If no one finds any other problems (besides the odd water loops that happen with my compile also), then I can begin the conVersion into a real Windows app. That is, assuming anyone is interested in the fancy Windows trappings (GUI, etc.) ...
[ February 24, 2004, 20:00: Message edited by: Arryn ]
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February 24th, 2004, 10:22 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: JAVA programmer? (and Win-DomMap, and some GIMP)
Not to curb your enthusiasm but so far what we have managed to do is get the DomMap from Dominions 1 to work for Dom2. There is a wish-list for this program. Many things that could be upgraded. If we wander into two code-sets it will be hard to keep up. Your choice of course.
There are also other 3rd party program requests where window-dressing (pun intended) is what is being asked for.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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