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February 17th, 2004, 08:19 AM
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Corporal
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Join Date: Jan 2004
Location: Canada
Posts: 68
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Re: Pretender Design
Well, I didnt actually say the Crone was an SC, but that aside, I know the question is super broad.
I did have the Divine Emperor with ungodly battlefield magic, after a couple of wishes, but once you start wishing, obviously the game is over, or next thing to it.
Skratti does have over 30 hp, decent prot, and 22 str 12 at 12 def, etc, so for 50 points, the Stats arent in the Titan arena, but they are WAY over lots of the other rainbows. The Skratti is as durable as most giants, which are fairly durable, and its paths are 10, seems like the best possible rainbow, highly durable. Of course, you only get to field it in an army where lots of other units are much tougher than it. The questions are certainly open to others also, including rainbow loving types.
For my part, I seem to like the hybrids more than anything, Ghost King and the like, tough with cheap paths, but the more I play, the more I seem to have order 3 - prod 3 and the less points that seem to go into the GK...which makes him much less useful as a caster/searcher, amd as an SC only, he's pretty lacking.
The game I am playing right now is with Atlantis and a Dagon, and he's been awesome, much like the Cyclops was when I used him. Again, though, beating the AI is sort of like beating a dead horse, it isnt like there are many strategies that can make you lose.
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February 18th, 2004, 02:12 AM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
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Re: Pretender Design
Quote:
Originally posted by Ctennyson:
Well, Zen, my point is sort of that not all Pretenders have 2 misc slots. Nataraja has 1, Divine Emperor has 4, Crone has 4, I am fairly sure I recall an SC with 3 misc, also, but heck if I remember which.
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While the Nataraja only has one miscellaneous slot, that is to my mind outweighed by the two extra hands, since you can get weapons and shields with an incredible range of modifiers. Unless you have very specialised needs for a miscellaneous slot, it is likely that you can find a sword or a shield that duplicates the effect (while also granting you a protection/defense bonus) - which still leaves you one slot ahead. If you go with the shields, it does make a rainbow armour pretty near mandatory, though, to gain some much needed reinvigoration.
The Nataraja with three shields and a faithful or dual-wielding Staves of Elemental Mastery (one of each type, making him impervious to all elements AND boosting elemental paths by +2) can make a most impressive caster in the mid-game to late-game, while still being able to play tank in the early game.
Probably my favourite for a 0 nation-point pretender strategy. Start as tank, end up as a super arch-mage.
__________________
When I said Death before Dishonour, I meant alphabetically.
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February 18th, 2004, 02:46 AM
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Corporal
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Join Date: Jan 2004
Location: Canada
Posts: 68
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Re: Pretender Design
I really like the Nataraja as well, unfortunately its only available to 3 nations, and I don't particularly care for any of the 3. I can't stand Caelum, I hate Arco, and Tien Chi is ok, but nowhere near my favorite nation.
Some of the pretender to nation choices seem very random, to me, and unwarranted. Dracolich not in Ermor, but Green Dragon is? Cold Blooded Nagas in Vanheim's list? I'd love to mod which nations get which pretenders, too. Is it doable yet? I need a modding tutorial for this game.
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February 18th, 2004, 02:57 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
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Re: Pretender Design
I've had good success with the Vampire Queen and various forms of Lich. Their immortality makes them very good choices for battlefield pretenders. I tend to start them off in the back, working as spellcasters, but they can work very well when the enemy breaks my lines (especially as such enemies have usually become quite battered in the process.) In the early days of a game, I'll sometimes place them otherwise and have them use Hand of Death and other "contact" spells.
Their immortality means that even if they fall, every single troop they bring down first is a net gain. The free recruits the Vampire Queen brings in are just a bonus, IMO, albeit a nice one.
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