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Old May 25th, 2004, 06:20 AM
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Default Re: New Map: Faerun - The Forgotten Realms

NTJedi, this map was made to be thematic to the world it represents, so the special provinces are exactly where they are supposed to be. This is one of those maps that should be started with the default one province, and it doesn't slow the beginning down too much, I should think.

If there is enough interest, I can provide a map file without the special start locations just for non-thematic multiplayer play. But let's see what happens when I do the smaller Version with fewer provinces first.

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I think the fixed sites are automatically visible in the provinces when you take them - no need to probe.
Yes, they are. Or are they? Well, you people ponder that...

Just remember, the rewards are supposed to be proportionate to how tough the garrison is...

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And it isn't just C'tis - as I mentioned, at least one other nation has an Uber-Province with fortress next door also.
Pangaea starts almost right next to Hellgate Keep, which is without question the most ridiculously overpowered province on the map, and if they get that at the start, it's automatic game over for everyone else.

Man starts with Myth Drannor as neighbor, and that province isn't iirc anything to wrinle your nose at either.

Abysia has Calimport next to it, Vanheim has Sea of Moonshae right next door and and Myrloch Vale one province away.

Just use 1 starting province, I can't help the game feature that ignores the #nostart lines in the map file. I thought it wouldn't, but I was mistaken.

Edi

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Old May 25th, 2004, 03:46 PM
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Default Re: New Map: Faerun - The Forgotten Realms

Im not sure if this is worth fixing. This is about a 3-start province setting? If it cant be fixed for a 9-province start for 17 nations, then Id feel it just needs to be one of the quirks of this map. The map has a great feel and I wouldnt want that watered down. There are other (ugly, less interesting) maps that size available if people want vanilla starts.

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Old May 25th, 2004, 08:37 PM
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Default Re: New Map: Faerun - The Forgotten Realms

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Originally posted by Gandalf Parker:
Im not sure if this is worth fixing. This is about a 3-start province setting? If it cant be fixed for a 9-province start for 17 nations, then Id feel it just needs to be one of the quirks of this map. The map has a great feel and I wouldnt want that watered down. There are other (ugly, less interesting) maps that size available if people want vanilla starts.
It could be one of the quirks in the map... but anyone playing C'Tis has a huge advantage. Starting a game with a province which has +220 gold and +1 for most gem types is not some small advantage to get on day_1.
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Old May 25th, 2004, 11:06 PM
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Default Re: New Map: Faerun - The Forgotten Realms

I can easily do a multi-province start Version of the map for three or four provinces per nation, but no more than that really. I can just hard code them into the map file and that should take care of that. It'll take all of ten minutes to do, so I can have it ready tomorrow. That way the special provinces will stay independent and you'll actually have to take them out before you can enjoy the spoils.

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Old May 25th, 2004, 11:14 PM
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Default Re: New Map: Faerun - The Forgotten Realms

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Originally posted by Edi:
I can easily do a multi-province start Version of the map for three or four provinces per nation, but no more than that really. I can just hard code them into the map file and that should take care of that. It'll take all of ten minutes to do, so I can have it ready tomorrow. That way the special provinces will stay independent and you'll actually have to take them out before you can enjoy the spoils.

Edi
How about simply stating that map should be played with 1 starting province?
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Old May 25th, 2004, 11:14 PM
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Default Re: New Map: Faerun - The Forgotten Realms

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It could be one of the quirks in the map... but anyone playing C'Tis has a huge advantage. Starting a game with a province which has +220 gold and +1 for most gem types is not some small advantage to get on day_1.
Anyone who plays with more then 1 starting province AND gets lucky to get that province as starting one. I think Gandalf already said it, play with 1 starting province.

[ May 25, 2004, 22:17: Message edited by: Daynarr ]
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Old May 25th, 2004, 11:21 PM
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Default Re: New Map: Faerun - The Forgotten Realms

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Originally posted by Daynarr:
How about simply stating that map should be played with 1 starting province?
What Daynarr has mentioned is the balanced way to play the map right now for a multiplayer game. The first game I started my brother was playing C'Tis and got that fortress and bonus gems as a starting province. His gold and gems from that one province was more then all three of my starting provinces.

In my opinion it would be okay for a computer opponent to get this extra advantage. However human players should start near the same starting level... unless one of them is a newbie player.
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