|
|
|
 |

May 28th, 2004, 10:48 AM
|
 |
Second Lieutenant
|
|
Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What do you expect to be in the next patch?
Really cheap shot: I expect master passwords to work from clients.
I also hope that it will be possible to use mods with a text server. In fact, I just generally hope that the text server improves :-)
If not, I will take revenge by coding a Dominions2 clone in eLISP, so we can all play from xEmacs. Come on. I know you are all scared.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
|

May 28th, 2004, 02:15 PM
|
 |
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What do you expect to be in the next patch?
Having just gotten my copy of the new patch, I want to be the first to congratulate the developers on the excellent work!
I love the way the VQ is a non-issue now. Getting rid of all the other pretenders was a stroke of genius - hardly anybody was using them, and now that everyone has to take the VQ, they can't complain about someone else using them also.
Same goes for the solution to the "Mad Castling" issue. Now that you can't build temples, there isn't as much reason to build castles to protect non-existent temples. Of course, losing your temple on turn 2 with a Luck-3 setting is a little more of a problem now, but it gives an excellent opportunity to excel. "I won a 17 player game with no temples! Ooorah!"
And the updated text mode. Making all the units show up onscreen as upper/lowercase letters, a la Angband? Awesome. Lets imagination take over. And getting rid of the graphics modes means more concentration on gameplay.
Not so sure I like the way Wish was moved to being lvl-3 research though, but at least Arco starts with it as a national spell now, which is cool.
Great work!
__________________
Wormwood and wine, and the bitter taste of ashes.
|

May 28th, 2004, 02:33 PM
|
 |
Second Lieutenant
|
|
Join Date: Apr 2004
Location: Ohio
Posts: 402
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What do you expect to be in the next patch?
Quote:
Originally posted by Cainehill:
Having just gotten my copy of the new patch, I want to be the first to congratulate the developers on the excellent work!
Great work!
|
Sounds cool. Can you send me an copy of the patch... or do I have to wait like everyone else.

|

May 28th, 2004, 02:43 PM
|
 |
Second Lieutenant
|
|
Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What do you expect to be in the next patch?
Quote:
Originally posted by Cainehill:
I love the way the VQ is a non-issue now. Getting rid of all the other pretenders was a stroke of genius - hardly anybody was using them, and now that everyone has to take the VQ, they can't complain about someone else using them also.
|
In another stroke of genious, all nations are now identical so noone can complain about this either.
LOL
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
|

May 28th, 2004, 03:01 PM
|
 |
Second Lieutenant
|
|
Join Date: Apr 2004
Location: Ohio
Posts: 402
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What do you expect to be in the next patch?
That is a good idea Esben.
What if the map was altered into more of a board game. Each player could start with a total of 16 pieces. The front 8 could only move forward one space, or diagnal if they can attack.
You would have one main piece that you would lose the game if you lost it. This could be your pretender god.
You would have one SC piece that could move horizontal or diagnal as many squares as you want.
We would have to come up with what the other pieces do. Imagine how fair and balanced this would be, everyone would have an equal chance at victory.
AND... people could still whine about who gets to go first!
|

May 28th, 2004, 03:16 PM
|
 |
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What do you expect to be in the next patch?
How about making it so that all units, including the pretender, are immobile? Once you drop, er, place them on the map, they stay there until defeated in battle.
And by battle, I mean to say that when units are surrounded by units of the opposing color, er, nations, they are defeated.
This eliminates complaints about SCs being unbalanced also. 
__________________
Wormwood and wine, and the bitter taste of ashes.
|

May 28th, 2004, 03:20 PM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: What do you expect to be in the next patch?
Quote:
Originally posted by Cainehill:
How about making it so that all units, including the pretender, are immobile? Once you drop, er, place them on the map, they stay there until defeated in battle.
|
If all units are immobile... then the only battles would be from summoned attack spells. I imagine you were probably joking the same as my post.
lol
__________________
There can be only one.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|