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View Poll Results: What is your favourite weapon early game?
Depleted Uranium Cannons 21 44.68%
Torpedos 1 2.13%
Anti-Proton Beams 6 12.77%
Missiles 12 25.53%
Meson BLaster 3 6.38%
Racial Weapon 2 4.26%
You forgot to put some weapon here 2 4.26%
Voters: 47. You may not vote on this poll

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  #1  
Old October 8th, 2004, 02:22 PM
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Slynky Slynky is offline
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Default Re: What is the weapon of your choice, and Why?

Quote:
Imperator Fyron said:
Quote:
narf poit chez BOOM said:
While the older players have been over this, some of the newer ones havn't, and they may come up with something that hasn't been thought of.
Umm... that statement was directed solely at Slynky, who said pretty much the same things Last time... No need to take it out of context to mean something it did not.
Nice to see I'm consistent.

I do OK with my weapon choices (haven't had enough losses to the APB "freaks" to make me change my mind). I just wish Rippers could target fighters .
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Old October 8th, 2004, 02:31 PM

rdouglass rdouglass is offline
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Default Re: What is the weapon of your choice, and Why?

I personally tend to research heavily in defense (shields, armor, PDC) and towards PPB until I meet my first opponent. I found that PPB's can hold there own against just about anything in early games; most empires haven't made it to phased shields yet and I always play low-tech start games.

Then my research / weapon of choice frequently changes based on what my opponent is using, racial techs, fighters or not, missles or not, etc.
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Old October 8th, 2004, 04:46 PM

Rasorow Rasorow is offline
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Default Re: What is the weapon of your choice, and Why?

Only have played single player games (the qualification) but I have found a mix of weapons works nicely.

Main - APB/Torps

Support - Wave Motion or other Heavy first strike damage

Defense - all Point Defense with 2 Meson BLasters (the program makes you run away if you only mount all point defense weapons - even if the ship's purpose is to destroy seekers and fighters - GRRRRRRR)

A battlefleet has 6-8 main 2-4 support and 2-4 defense. Mains are Dreads and Battleships, supports are battleships and battlecruisers (sometimes dreads) and defense are destroyer and Light Cruiser.

This type of fleet/weapon mix can generally handle Carriers and Dreads with nothing but seekers without a problem. (the AI seems to love those)

I find that if I can hit hard enough on the first salvo (which my heavy hitters being smaller ships will survive to attack) then I dont really need to worry about they fight. Of course this assumes equal tech lvls but the computer has yet to out research me.

Rasorow
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