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  #1  
Old October 14th, 2004, 09:57 AM

Kel Kel is offline
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Default Re: Conceptual Balance Series (Mod)

With 4 arm slots, if you don't use a lot of long weapons (thus over-reaching ambidexterity), your attack skill has a lot of room to improve, via the weapon bonuses.

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Old October 14th, 2004, 11:56 AM
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Endoperez Endoperez is offline
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Default Re: Conceptual Balance Series (Mod)


Quote:
Kel wrote:
With 4 arm slots, if you don't use a lot of long weapons (thus over-reaching ambidexterity), your attack skill has a lot of room to improve, via the weapon bonuses.
Not any more than if you only had one weapon, or two. Attack is calculated for every weapon, and weapons' attack rating only affect its own attack rating. With many attacks you hit more often, but using Nataraja with eg. two-handed weapon, weapon and shield should be applicable too. I think his att/def Ratings could easily be improved a little, four arms do have lots of uses and he is quite skilled at using them all (just take a look at his ambidextercity value!).
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Old October 14th, 2004, 12:57 PM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: Conceptual Balance Series (Mod)

Quote:
Endoperez said:

Quote:
Kel wrote:
With 4 arm slots, if you don't use a lot of long weapons (thus over-reaching ambidexterity), your attack skill has a lot of room to improve, via the weapon bonuses.
Not any more than if you only had one weapon
Nothing related to weapon ATT bonuses, but it should be pointed out that when fighting big critters (of the sort that won't bow to a single blow), every attack (even unsuccesful attacks - IIRC) will reduce said critter's DEF by 1. In that special case, this is equivalent to granting a +1 ATT bonus to the second Naty attack, +2 ATT to the 3rd, +3 ATT to the 4th.
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Old October 14th, 2004, 03:17 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Conceptual Balance Series (Mod)

I think the best quote about the Natty is from Alex Podger:

"I give him 4 thumbs up!"

Pretty much sums up the Natty and why he is so good.

Quote:

very attack ... will reduce said critter's DEF by 1

Are you sure about this? I thought it was -1 per ATTACKER. This makes a rather large difference.
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Old October 14th, 2004, 03:31 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Conceptual Balance Series (Mod)

Quote:
Huzurdaddi said:
Are you sure about this? I thought it was -1 per ATTACKER. This makes a rather large difference.
It's -1 defense per attack, which is why sleep vines are so great.
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Old October 14th, 2004, 04:19 PM

Turin Turin is offline
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Default Re: Conceptual Balance Series (Mod)

ok didnīt really think about the extra slots and got the costs wrong too. Still I think the nataraja is somewhat lacking compared to other titan sized pretenders.
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Old October 14th, 2004, 05:01 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Conceptual Balance Series (Mod)

Quote:
Turin said:
ok didnīt really think about the extra slots and got the costs wrong too. Still I think the nataraja is somewhat lacking compared to other titan sized pretenders.
Lacking what though? It's only real weakness is that it has only 1 miscellaneous slot, and everything else can be easily made up for with the extra weapons and the base cost of 0.
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