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October 14th, 2004, 09:57 AM
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Sergeant
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Re: Conceptual Balance Series (Mod)
With 4 arm slots, if you don't use a lot of long weapons (thus over-reaching ambidexterity), your attack skill has a lot of room to improve, via the weapon bonuses.
- Kel
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October 14th, 2004, 11:56 AM
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National Security Advisor
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Re: Conceptual Balance Series (Mod)
Quote:
Kel wrote:
With 4 arm slots, if you don't use a lot of long weapons (thus over-reaching ambidexterity), your attack skill has a lot of room to improve, via the weapon bonuses.
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Not any more than if you only had one weapon, or two. Attack is calculated for every weapon, and weapons' attack rating only affect its own attack rating. With many attacks you hit more often, but using Nataraja with eg. two-handed weapon, weapon and shield should be applicable too. I think his att/def Ratings could easily be improved a little, four arms do have lots of uses and he is quite skilled at using them all (just take a look at his ambidextercity value!).
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October 14th, 2004, 12:57 PM
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Major
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Re: Conceptual Balance Series (Mod)
Quote:
Endoperez said:
Quote:
Kel wrote:
With 4 arm slots, if you don't use a lot of long weapons (thus over-reaching ambidexterity), your attack skill has a lot of room to improve, via the weapon bonuses.
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Not any more than if you only had one weapon
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Nothing related to weapon ATT bonuses, but it should be pointed out that when fighting big critters (of the sort that won't bow to a single blow), every attack (even unsuccesful attacks - IIRC) will reduce said critter's DEF by 1. In that special case, this is equivalent to granting a +1 ATT bonus to the second Naty attack, +2 ATT to the 3rd, +3 ATT to the 4th.
__________________
God does not play dice, He plays Dominions Albert von Ulm
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October 14th, 2004, 03:17 PM
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First Lieutenant
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Re: Conceptual Balance Series (Mod)
I think the best quote about the Natty is from Alex Podger:
"I give him 4 thumbs up!"
Pretty much sums up the Natty and why he is so good.
Quote:
very attack ... will reduce said critter's DEF by 1
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Are you sure about this? I thought it was -1 per ATTACKER. This makes a rather large difference.
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October 14th, 2004, 03:31 PM
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General
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Re: Conceptual Balance Series (Mod)
Quote:
Huzurdaddi said:
Are you sure about this? I thought it was -1 per ATTACKER. This makes a rather large difference.
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It's -1 defense per attack, which is why sleep vines are so great.
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October 14th, 2004, 04:19 PM
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Second Lieutenant
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Re: Conceptual Balance Series (Mod)
ok didnīt really think about the extra slots and got the costs wrong too. Still I think the nataraja is somewhat lacking compared to other titan sized pretenders.
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October 14th, 2004, 05:01 PM
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General
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Re: Conceptual Balance Series (Mod)
Quote:
Turin said:
ok didnīt really think about the extra slots and got the costs wrong too. Still I think the nataraja is somewhat lacking compared to other titan sized pretenders.
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Lacking what though? It's only real weakness is that it has only 1 miscellaneous slot, and everything else can be easily made up for with the extra weapons and the base cost of 0.
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