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  #1  
Old February 28th, 2005, 01:11 PM
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Default Re: Crazy Idea

It's a cool sounding idea, but would be hard to pull off. Think about how hard it is just to come up with techs that are balanced for a straight up one on one fight. Now you are going to complicate that further by fine tuning it so 1 player can take on X number of players. Getting it so the Uber race isn't too strong or too weak is going to be a bear. And it seems to me your mod will require games to be played with a certain number of people. Ulness you had in mind that the AI would be able to competantly coperate with the other player controlled minor races agaisnt the Uber race. That's a whole nuther can of worms.
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Old February 28th, 2005, 02:19 PM
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Default Re: Crazy Idea

You could always give the AI the super-empire, or adjust the number of allied opponents based on the skill and tech of the super.

Something like a Pirate Coalition of humans against the Normal AIs in P&N, perhaps.
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Old February 28th, 2005, 06:10 PM
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Default Re: Crazy Idea

Sounds like what I am doing with space monsters as a playable race in Invasion!
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Old February 28th, 2005, 06:26 PM

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Default Re: Crazy Idea

Give the bad guy 5000 points, and all the others zero. And adjust from there...

EDIT: to clarify: I mean the points used to build the empire at the beginning of the game...
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Old February 28th, 2005, 07:14 PM
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Default Re: Crazy Idea

This also sounds a little like The revenge of the Drow game I was in for a bit. We had to stop when the battles started bogging down the computer and errors in the run cropped up. (Possibly because the battles were too big, or the number of ships were too many)
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