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Old May 1st, 2005, 03:37 PM
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Default Re: CSM Troubles

No, the ships were the AIs, I controlled the planetary weapon platforms. The ship remained in range. It was a stock game, AI-PBC-style. I mainly controlled one fleet, but took on planetary defense duty then because the replay showed the other planet's CSMs only fired once.
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Old May 1st, 2005, 04:02 PM
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Default Re: CSM Troubles

Missile hits on the planet go to the top left, even though the range may be calculated from the nearest corner of the planet.

Thusly, the ship may in range, but the missile has to travel too far, and fizzles.

When a planet fires missiles at a ship, the missiles appear randomly in the middle four squares of the planet.
Some of the missiles have further to travel than the others, and could potentially fizzle.
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