|
|
|
|
 |

May 3rd, 2005, 03:05 PM
|
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Rebalance Mod game starting, everyone welcome!
Just as an FYI: Tien Chi (Arralen) has not turned in Rebalance since April 30th. Has anyone seen him?
|

May 4th, 2005, 03:10 AM
|
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Rebalance Mod game starting, everyone welcome!
Tien Chi just staled for ... what the fourth turn now? I have not seen Arralen in IRC for the better part of a week. I propose that we replace him until he returns at which time he can talk with the replacer and see about getting control back.
Speaking of, I had already mentioned the situation to Tomahawk, ever the standby player for this game it seems, and he was amendable to taking over. Ran it by Quantum and he concurred. Unless anyone objects I will give Tomahawk control of Tien Chi
|

May 4th, 2005, 04:06 AM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Rebalance Mod game starting, everyone welcome!
That's fine with me. I hope Arralen shows up, though...
|

May 4th, 2005, 04:10 PM
|
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Rebalance Mod game starting, everyone welcome!
Yeah me too. Its so odd of him to just walk away without telling anyone. :/
In other news: I wanted to report several wierdnesses that I saw last turn. First I was talking to Ighalli and confirmed that both Man and Ulm experienced order-wierdness. We had large armies that were about to engage (perhaps 40 commanders in total with all thier troops) and they just... didnt. Orders for both armies appear to have been completely ignored.
Additionally, how did your Bane get away from me, SC? The only way it could do it was to move before the magic phase. Which is of course impossible given that banes have no magic. And yet somehow it moved to the Abysian capital before I could get it?
|

May 4th, 2005, 06:38 PM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Rebalance Mod game starting, everyone welcome!
Quote:
Ironhawk said:
Yeah me too. Its so odd of him to just walk away without telling anyone. :/
In other news: I wanted to report several wierdnesses that I saw last turn. First I was talking to Ighalli and confirmed that both Man and Ulm experienced order-wierdness. We had large armies that were about to engage (perhaps 40 commanders in total with all thier troops) and they just... didnt. Orders for both armies appear to have been completely ignored.
Additionally, how did your Bane get away from me, SC? The only way it could do it was to move before the magic phase. Which is of course impossible given that banes have no magic. And yet somehow it moved to the Abysian capital before I could get it?
|
Order strangeness - could it be the castle-move bug?
As for my bane, you DID get him. He retreated into Abysia after all my troops were killed.
|

May 4th, 2005, 06:51 PM
|
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Rebalance Mod game starting, everyone welcome!
What is the castle-move bug? I've never heard of it but it sounds applicable. Man is seiging one of my forts and I was attempting to move onto him to stop him.
About the bane: I dunno if your battle was different than mine, but I checked several times and the bane was not present in the first battle? The same goes for the woodsmen who were with him at abysia. I cant see how I could blank that badly and not see the unit I was concerned about fighting? On top of the fact that your bane participated in combat at abysia when there were no other commanders present in that battle? Shouldnt he have "died while retreating into enemy territory"?
|

May 5th, 2005, 01:46 AM
|
 |
Major General
|
|
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
|
|
Re: Rebalance Mod game starting, everyone welcome!
Hi folks, I'm still here
'Was just that my mother got a (minor) knee surgery, which wasn't that surprising, but everything came a bit earlier and faster than expected. Then I had to do a not-so-little bit of overtime at work (gets ususal), and then there crept up some other issues ... so I simply didn't have the time to post anything sensible.
Btw, I think I got my turn "nulled" by the server at least one time .. receiving "stale turn" while I had done the orders.
Speaking of bugs - had some strange effects this turn, too:
2 scouts where killed - but not in the provinces they where in for several turns, but in the neighbouring, as if movement orders where issued to them (it wheren't, I'm pretty shure)
battle orders and -placement for several commanders was ignored, some squads orders and ordering, too. I'm not 100% shure in which order I issued those, but it seems to me that the "recording of instruction" stopped in between while I was doing my turn. But I connected, did the turn, and logged of whichout doing anything else in between ?
Maybe everyone should .zip his .h and .trn file up, so we can send it to Illwinter for further investigation?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
|

May 5th, 2005, 02:33 AM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Rebalance Mod game starting, everyone welcome!
Quote:
Ironhawk said:
What is the castle-move bug? I've never heard of it but it sounds applicable. Man is seiging one of my forts and I was attempting to move onto him to stop him.
About the bane: I dunno if your battle was different than mine, but I checked several times and the bane was not present in the first battle? The same goes for the woodsmen who were with him at abysia. I cant see how I could blank that badly and not see the unit I was concerned about fighting? On top of the fact that your bane participated in combat at abysia when there were no other commanders present in that battle? Shouldn't he have "died while retreating into enemy territory"?
|
Castle-move bug: Sometimes, if an army in province A tries to move to the enemy castle at province C, but enemy army at province B attacks province A, then the army at A will not move.
Bane: In my replay, the bane was present in both battles. The battle at Abysia was due to a god being re-summoned, so I suppose it occurs after the normal movement phase.
One thing - is everyone still using mod version 7.1? If there are different mod versions, that could be causing problems. Unfortunately, I was not very careful with filenames, so downloading a new mod version will overwrite the old mod file... in the future, I will give each mod version a unique (and identical) modname and filename. Sorry about that.
For now, version 7.1 (official version for this game, "Recruitable Rebalance.dm") is attached to the first post of this thread, and version 7.51 ("Recruitable Rebalance 751.dm") is attached to the mod thread. Thus, neither version will overwrite the other.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|