.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

View Poll Results: Should treelords have the immobile flag?
Yes 18 54.55%
No 15 45.45%
Voters: 33. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old December 22nd, 2005, 02:37 PM
Vicious Love's Avatar

Vicious Love Vicious Love is offline
Second Lieutenant
 
Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
Vicious Love is on a distinguished road
Default Re: Treelords in Conceptual Balance

Lessee, then. Pro mobility:
* Faerie Trod is sorta thematic and pretty fun to have these guys cast.

* Trees on an airship are deeply cool. Snakes on a Plane, y'all.

Pro immobility:
* Easy enough to think up a rationale. They draw strength from the earth, don't they? Not only would uprooting them and stickin' em on an airship cause them to wither and die, it would also take them a geological era or two for them to adjust to a new province's soil. Furthermore, a forest/tree going through a Faerie Trod is a bit like a highway driving upstate.

* Travel via non-unique flying carpets is both unthematic and dizzyingly overpowered.

* Routing trees are lame and stooopid.

* Balanced treelords really are powerful enough already. And they could always be given a slight boost in other areas, anyway.

* Immobility complicates gameplay in all sortsa potentially fun ways.


Remarks with little weight one way or another:
* Taking away misc slots would make treelords incapable of reading the Tome of Gaia. This is neither a balance issue nor a thematic issue either way, really.



I voted for immobility.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.