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Old July 24th, 2006, 04:55 PM

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Default Re: And now ? (WinSP dreams)

Quote:
Artur said:
Quote:
PDF said:
...
1/ Defensive fire enhancements ! This one is the most important IMHO, it's really sad to see how the units waste their def fire on useless targets - the range can be set but not anything else... I don't like the way SPWAW handle that, the process of "validating" each fire is painful and only helps the player vs the AI. What I suggest would be to be able to set different reaction ranges for different types of targets - lt unarmored vehicles, lt armor (HT and lt tanks), med-hvy armor, guns, infantry...
This should be settable in the scenario design si the IA would use whatever the designer set.

...
Hello!

You may want to visit this thread and read my proposal. If you agree please make yourself heared.

The link:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

Artur.
I'm with you here man !
In the last SPWinMBT game I played (solo scen as South Afr vs Angola) I was totally mad at seeing my guys wasting all their precious RPG/Zook ammo (can't remember what weapon exactly) on OP fire at enemy infantry at extreme weapon range !
Sure here I should have "disabled" the weapon but forgot to,
But in a recent WinSPWW2 games I had my Tigers wasting their OP fire at petty and dangerless SMG infantry dangling around T-34s at 4-500m range so when the T-34s moved/fired the Tigers had no OP fire left..*That's* the real issue !
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