.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 18th, 2006, 09:13 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Flight changes?

Quote:
PDF said:
In Dom2 Flight was essentially buggy and useless, I mostly hope it has been fixed...
I don't understand what you mean by this. Flight is insant transportation from one end of the battlefield to the other. Being able to fly doesn't give units immunity to melee attacks of non-fliers. AFAIK, both of these are intended.
Reply With Quote
  #2  
Old September 18th, 2006, 09:29 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Flight changes?

He propably means unscripted Caelins telejumping into frontline and then getting decimated by arrows. WAD, Size 3 leather clad units with 9 HP are going to get butchered by arrows.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #3  
Old September 18th, 2006, 10:05 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Flight changes?

Quote:
Nerfix said:
He propably means unscripted Caelins telejumping into frontline and then getting decimated by arrows. WAD, Size 3 leather clad units with 9 HP are going to get butchered by arrows.
Well, combat AI is still stupid. I haven't found it to be as annoying as some others seem to think, but fliers can still get themselves killed when going after routing enemies.
Reply With Quote
  #4  
Old September 18th, 2006, 03:28 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Flight changes?


Also, while innate flying (including from items) could be used well, _casting_ flight was buggy and horrible, when a pretender that's all alone casts flight and _misses_ itself, or when mages casting it would cast on units that already had flight, grrrr....
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:05 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.