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Old October 5th, 2006, 06:00 PM
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Default Re: Manual Typos

I found some too!

p. 225 Battlefield spells key: "plus several more are probably advisable just for fatiigue reduction"

p. 78 "2,2,2,1,1,1,1,1,1,1" should have an additional 1,1 at the end, as the damage only adds up to 13. The rest of the description in that paragraph is correct.,

I'm sure there are more. Sorry for the typos, guys. Hopefully the manual is a positive thing on the whole. I guess I underestimated the task of self-proofing a 300-page manual. I did my best to comb through the manual for corrections (and even caught a bunch just before printing, but I take responsibility for the errors which remain.

Now I know how IW feels when they make a patch.
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Old October 5th, 2006, 06:15 PM
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Default Re: Manual Typos

Bruce,

I think you did an incredible job. I've seen more typos in a hardback published novel. As Mindi said, if there are enough to warrant a new setup of the printers' files, we'll address these in the second printing.
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Old October 5th, 2006, 06:33 PM
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Default Re: Manual Typos

The destealth calculations did not make sense to me. While I don't have the manual here with me at the moment, I seem to recall --

destealth ~ sum{unit destealth} - (unrest/2) + {pd-9)

example cites 10 Black Knights w/ destealth each 1.4 (commander not counted?) (total 14), unrest of 14 (which should be a penalty of 7, if it's unrest/2), pd of 21 or so.

It says that 'the BK destealth is reduced to 1'.

It has to mean that the total destealth of all 10 BKs is 1, because plugging in 10 (reduced to 1 per BK, instead of 1 total) yields a different final destealth. If the total BK destealth is reduced to 1, that's a penalty of 13, not 7.

---

IIRC the paralysis damage example also is inconsistent.

The manual states that if a unit already has a non-zero paralysis duration of P1, and gets hit with a P2 paralysis damage attack, the unit takes hp damage based on the lesser value (min(P1,P2)/2 IIRC), and gets a new paralysis duration of max(P1,P2). The example, however, switches them -- the lesser duration is kept, while the greater does the hp damage.
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Old October 5th, 2006, 07:07 PM
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Default Re: Manual Typos

Quote:
Taqwus said:
The destealth calculations did not make sense to me.
---

IIRC the paralysis damage example also is inconsistent.


There are miscalculations in both places. I will amend the examples and post them.

In general, the text is always right. The problem sometimes occurred that the example was recalculated wrong when the mechanics changed, or it was calculated wrong in the first place and not corrected by me subsequently. If in doubt, the manual text is always right. The example may not be. I will look through the rest of the examples.
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Old October 5th, 2006, 07:17 PM
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Default Re: Manual Typos

Page 214 Faery Trod

There is a 50% chance of becoming lost of the faery path if...

That does not sound right, though I could be wrong.
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Old October 5th, 2006, 10:23 PM

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Default Re: Manual Typos

The tutorial map has "Jelenia Gora" as one of the sea provinces. Unfortunately, Jelenia Gora means "Deer Mountain" in Polish, not a great name for a sea territory

Minor quibble!
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Old October 5th, 2006, 10:53 PM
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Default Re: Manual Typos

According to the .map file for Silent Seas, Jelenia Gora apparently appears twice - the island in the southeast was supposed to have two provinces named "Jelenia Gora" and "Giewont." I think there was a copy-paste error when I was assigning names. The one assigned to a sea province was inadvertent. Thanks for finding it.
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