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  #1  
Old October 11th, 2006, 03:07 AM

moodgiesanta moodgiesanta is offline
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Default Re: Inkpot Ended! (About disease)

I'd just deal with it and I definitely wouldn't just start over. As has been said he'll lose that affliction when revived. (Interestingly, according to a recent game I played pretenders that lose both eyes recover one of them when revived.) Sometimes the games in which unlucky things happen early can turn out to be very interesting games. An early handicap like this would probably doom you in a competitive MP game from what I've heard but you can always try to make a comeback against the AI.
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Old October 11th, 2006, 01:11 PM
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Ighalli Ighalli is offline
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Default Re: Inkpot Ended! (About disease)

Diseases are always removed when a pretender is revived. The many afflictions he'll pick up as a result of the disease may or may not be removed. If you don't think you can cure the disease before he dies of it, it might be best to kill him as soon as possible so that he does not end up with ~5 other afflictions after being revived.
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Old October 13th, 2006, 11:38 PM

LeSquide LeSquide is offline
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Default Re: Inkpot Ended! (About disease)

I ended up kamikazing him as part of a 'Kill undead horde!' move, and then called him back with the 53 priests also used to kill the undead horde.

He had 3 afflictions, but they didn't stop high level spells or huge leadership ratings from working, so I rolled over the rest of the map.

Thanks, everyone!
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Old October 14th, 2006, 04:55 AM
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B0rsuk B0rsuk is offline
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Default Re: Inkpot Ended! (About disease)

I think you should learn to deal with such nasty surprises. There's no 'load game' in multiplayer. Of course, it would greatly reduce your chance of survival, but sometimes that's where the fun comes from. You could still bluff your way, look harmless, do 'bambi eyes', forge aliances, bribe others with magic items they can't forge, etc.
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