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December 27th, 2006, 11:35 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: Two Prophets Game!!!
Yeah you can have multiple prophets by charming/mind controlling enemy ones. Additionally, I've heard that ryleh dreamlands madness occassionally produces additional prophets.
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December 27th, 2006, 11:54 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Thanked 5 Times in 5 Posts
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Re: Two Prophets Game!!!
Yes, the insane cultist who get random orders often turn themselves into prophets 
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December 28th, 2006, 05:16 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Two Prophets Game!!!
I think I was up to about 8 in my rlyeh game. I was still annoyed when my original one got killed though, sicne he was the only sane one.
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December 28th, 2006, 10:34 AM
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Private
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Join Date: Oct 2006
Location: Finland, where the polar bears dwell
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Re: Two Prophets Game!!!
You can also get multiple prophets by summoning an unique monster (King of Earth etc.), prophetising him, letting him die, waiting until you can appoint a new prophet and doing so, and finally resummoning the original prophet, who has retained his prophet status.
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December 28th, 2006, 12:19 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: Two Prophets Game!!!
You can also prophet mercenary leaders which can be fun altho I dont think releasing it and then getting them back quite has the same doubling effect.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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December 29th, 2006, 04:25 PM
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Corporal
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Join Date: Dec 2006
Location: My Own Reality
Posts: 64
Thanks: 18
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Re: Two Prophets Game!!!
Wow seems like two prophets is alot easier than I thought it would be. Is this a bug in the game or does Illwinter want multiple prophets running around??
It is alot of fun though, so hopefully they keep silly stuff like this in the game 
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December 29th, 2006, 04:49 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Two Prophets Game!!!
Quote:
Mordici said:
Wow seems like two prophets is alot easier than I thought it would be. Is this a bug in the game or does Illwinter want multiple prophets running around??
It is alot of fun though, so hopefully they keep silly stuff like this in the game
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I hope it isn't a bug and stays in the game. It's really cool, every turn now in one of my MP's, R'lyeh gets a prophet, must have tons.
By the way how insane does a commander after be before he starts doing mad stuff? Equipped a mage with dimensional rod, he is loopy 2...I mean insane 2.
He is a 4S 2D 2F 2E mage in a lab/fortress/temple what's the very worst he could do, should he go bonkers? For example, would he teleport off somewhere well stark, staring, fruit loopy or what?
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December 29th, 2006, 04:52 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Two Prophets Game!!!
You can't pull it off until you've got a fair bit of research completed (barring a lucky break with rlyeh, but that usually takes a while too since you need a combination of a commander, insanity, and luck with the order they perform, plus the insanity part means that they're somewhat less than 100% functional). Having an extra mobile temple/smiter/divine blesser on turn 40 is cool, but hardly game-breaking, so I think it's here to stay, even if it wasn't intentional. (And from what I hear, Rlyeh's bonus prophets were intentional.)
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