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February 15th, 2007, 09:21 AM
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Private
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Join Date: May 2003
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Re: Game crash`s on moving unit
Hi Andy , i have d/loaded Goldwave, and did this, i had to get 4,26 w98 goldwave, i fired it up, selected, batch conversion, put all my mp3 files in,theres no option forPGM 24 bit Stereo, on drop down so i chose 24bit stereo, ticked overwrite files, and converted, , then copied Ini file to that area over writing one in there, i know have a full set of mp3 files which play single on media player, and a set of Wav files with no sound on them? and no sound in game, is it because i have mp3 and wav in one folder? i also changed a single mp3 file 36 in another converter, and it played ok in windows media player , marching i think, but not in game or sound folder of SPMBT, no i dont have spwaw2, but do have DOS version of SPMBT, thanks for your trouble,
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February 15th, 2007, 11:16 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Game crash`s on moving unit
Go to your Game Data\Sounds folder and open the Sounds.ini and ensure that the sound files it is pointing at are WAV
The next thing to check is ....did you turn the sound back on in preferences ? We asked you earlier to turn it all off as a test. Did you remember to turn it back on ?
When you play the converted WAV files with goldwave do they sound OK to you ??
Don
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February 15th, 2007, 12:52 PM
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Re: Game crash`s on moving unit
Hi DRG yes i looked at INI file in main sound, its configured, for WAV, i have turned sound on in game and mouse click, the mp3 files play normal in media player, and i just played a converted WAV in goldwave player all ok excellant sound,?
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February 15th, 2007, 12:55 PM
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Re: Game crash`s on moving unit
Just a reminder im W98 is it still 24 bit stereo for game, like i say above when played in goldwave all is good, would you like a WAV file to see, ?
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February 15th, 2007, 01:40 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Game crash`s on moving unit
Here's the new Tank sound in WAV. Drop that into your games game date/sounds folder make sure all sounds are on and move any tank....try the M1 Abrams just so we have some consistancy. Let me know if you hear anything.
Also, I revised the procedure for the type of WAV file used in the game but cut and pasted that procedure mentioned in post #496352 from an old post. The ones used in WinSPWW2 are 8 bit stereo 22050 hz.
Also, you mention your graphics card but not your sound card. What is it?
Don
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February 16th, 2007, 06:24 AM
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Re: Game crash`s on moving unit
DRG File worked fine in game no probs, great stuff, looking up now, your Q i have creative sound, sound blaster, would be about year, 99 , 2000,
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February 16th, 2007, 09:22 AM
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Re: Game crash`s on moving unit
SUCSESS !!!!! game working ,not crashing, !!! converted all MP3 files, to WAV 8 bit Stereo Unsigned 22050 MGHZ, thanks for all your help DRG you are a good bloke, now to play,
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