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Old February 24th, 2007, 12:42 AM
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KissBlade KissBlade is offline
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Default Re: Superheroes dominating Dominions 3 ?

You're missing the point if you think you're prolonging the game only because of death 3's impact.

Consider this a) If your opponent take's death 3, and you don't, he has two options in his disposal. 1) Not dominion push and take advantage of your lack of death scales by using your provinces as a what qm refers to a "retirement home" for his old mages.
2) Dominion push and make YOU lose population too. (Keep in mind he has a 120 point advantage over you. 240 if it's death 3 vs growth 3)

b) You should always be jockeying for advantage in gems at that point of the game, not income. With a usual jump start in provinces from extra points, it is actually YOUR job to bring the fight to them more often than not. Not the other way around.

c) Your anecdote is really amusing though. =)
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Old February 24th, 2007, 01:00 AM
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Default Re: Superheroes dominating Dominions 3 ?

Again I feel like saying, it depends on the game.
Rushing a death-3 nation would seem logical, even nearly mandatory, in small-map player-vs-player games of under 10 players.

But on a victory Point game, or large map where that scale might have already cleared a large area, or many player games, not to mention the many shifts that can be done on things like magic or gold.. it would not be a good idea to expend alot of army trying to take out the death nation too soon.
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Old February 24th, 2007, 01:03 AM
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Default Re: Superheroes dominating Dominions 3 ?

Not "rushing" Gandalf, but definitely not the type you can simply sit idle against either. Personally I don't think rushing works well in ANY multiplayer MP scenario save for blitzes. And only few players can pull those off (qm, Turin, Jurri) so I wouldn't advise it for that.
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