.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old July 11th, 2007, 10:06 PM

IndyPendant IndyPendant is offline
Second Lieutenant
 
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
IndyPendant is on a distinguished road
Default Re: Nonpurchase bug

Suggestion for the movement bug:

I have noticed, in my games, that I would set a crafting mage to make a magic item. Next turn, it isn't made. Or cast a spell? Nope. Search? Nope again.

Drove me nuts.

--Until I figured out I was highlighted the leader, giving the command, then left-clicking another sprite to highlight it to give it a command. And missing the *actual sprite* ever. so. slightly.

Thus the game thinks I've left-clicked a province instead--ordering the mage I just told to craft (or whatever) to *move* there instead. If it can't reach that province, the old command is wiped, and the mage is set to hide/defend.

Very, very, very, VERY annoying.

If you left-click a sprite and miss the body (NOT the tile it's in, but the *body*) by sometimes even just a few pixels, the game doesn't recognize it. In order to keep this *extremely* annoying 'feature' from kicking in, I have taken to just clicking on the command, using the hover-and-give-orders option, or click-on-give-command-click-off the mage before moving onto the next commander.

Is it possible that's what is happening to you?
__________________
MP Guide to MA Ermor
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.