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February 14th, 2002, 08:44 PM
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Shrapnel Fanatic
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Re: Keeping your distance (II)
Form the Things I would like to see... thread, second page from the start. quote: Step 1.
- Start with a basic range of 50 squares.
Step 2:
- Count the extra supplies due to supply bays.
- Divide by 10.
- Divide by the number of engines in the fleet.
- Add this value to the basic 50.
Step 3:
- Count the supplies generated per turn by solar panels.
- multiply by the average number of stars your ships will meet between turns (if unsure, 1 is a good estimate to use)
- Divide by the fleet's speed
- Divide by the number of engines in the fleet
- Subtract this number from 10.
- Divide by 10.
- Divide the range found in step 2 by this number.
If you got a negative number or "division by zero" or infinity, you have unlimited range. Otherwise, you have just found the actual range of your fleet, assuming that the fleet travels at top speed the entire way.
[ 03 February 2002: Message edited by: suicide_junkie ]
EDIT: fixed URL
[ 14 February 2002: Message edited by: suicide_junkie ]
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February 14th, 2002, 08:56 PM
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Colonel
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Re: Keeping your distance (II)
Hmmm.....I'll just keep an eye on the supplys 
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February 14th, 2002, 09:12 PM
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Re: Keeping your distance (II)
sj,
Thank you, I could not remember where I saw it. If I did the math correctly, a ship with:
Speed 6 moving at full speed and with no extras has a range of 50 sqares befor it runs out of supply?
Sounds good to me.
Edit: Dumb Spreadsheet, got the formula wrong.
[ 14 February 2002: Message edited by: Gryphin ]
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February 14th, 2002, 09:37 PM
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Re: Keeping your distance (II)
The way I watch supply if you don't have the quantum reactors, I just watch the supply level,
When it gets down to half or almost half of what it started with, I start heading to a re-supply center or send a supply ship out to it.
just some ideas mac
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February 14th, 2002, 09:42 PM
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Re: Keeping your distance (II)
Quantum Reactors:
I have not played a game long enough to find them.
What Tech Trees do I have to go down to get them?
Do they take up 1 space?
If they take up one space, are you dead in the water if it gets hit? ER: Dead in space?
[ 14 February 2002: Message edited by: Gryphin ]
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February 14th, 2002, 09:44 PM
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Colonel
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Re: Keeping your distance (II)
quote: Originally posted by Gryphin:
Quantum Reactors:
I have not played a game long enough to find them.
What Tech Trees do I have to go down to get them?
Do they take up 1 space?
If they take up one space, are you dead in the water if it gets hit? ER: Dean in space?
Resupply 
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February 14th, 2002, 10:10 PM
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Shrapnel Fanatic
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Re: Keeping your distance (II)
quote: Thank you, I could not remember where I saw it. If I did the math correctly, a ship with:
Speed 6 moving at full speed and with no extras has a range of 50 sqares befor it runs out of supply?
Sounds good to me.
In fact, Any ship with Any number of engines, and no extras goes 50 squares before running out of supplies  .
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