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  #1  
Old August 9th, 2007, 03:07 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Oh, sorry. Sent.
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  #2  
Old August 9th, 2007, 04:00 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

Awww, bummer. We could have had a third teammate! heheh
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Old August 9th, 2007, 05:15 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

Started!
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Old August 9th, 2007, 05:18 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

So, there's 48 hours on the clock for the first turn (which hopefully won't even nearly be needed, but just in case of problems), and 24 hours for subsequent turns.
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Old August 9th, 2007, 10:17 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Good luck everybody!
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  #6  
Old August 9th, 2007, 10:36 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

Sorry about the misunderstanding!
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  #7  
Old August 10th, 2007, 03:49 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

I have mailed my turn but the server has not updated that on the page. I guess that means that I did something wrong.
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