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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old August 24th, 2007, 03:17 AM

Professor_Dyar Professor_Dyar is offline
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Default Re: New Map: Yggdrasil

Quote:
Maraxus said:
Abysia, obviously. Yes, they are the really shortest Fire-Giants so far, but they fit into the lowest level.
I had hoped that you had created a mod that creates Muspelheim as a nation with Muspel giants.

*

Cool!

I would like to ask your permission to take and modify this map. I would like to:

-Add Yomi to the lower level, possibly on a connection point with the mid level (demons, spirits of Hel)
-Add another human nation to the middle level (possibly Arcocephale)
-Add Sauromatia to the upper level (Helheim has the Valkyries - and the Amazons of Greek myth and Valkyries of Norse myth have similar inspiration, even though they play very different roles in the actual mythology, so these represent the Valkyries)
-Expand the sea in Midgard and include Jormongand, who himself would include several provinces. There might be additional contacts between the levels here aslo: Atlantis in the deep abyss connected with the lower level; Oceana, representing Aegir's hall and His relatives and followers connecting the upper level; R'lyeh, the hostile alien evil stirring in the venom of Jormongand's bile.
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Old August 24th, 2007, 07:46 PM

Maraxus Maraxus is offline
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Default Re: New Map: Yggdrasil

Feel free to modify it any way you want.
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