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October 3rd, 2007, 11:36 AM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
Thanks: 8
Thanked 11 Times in 3 Posts
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Re: Placeholder for new Megagame - Evermore
when i connect to the middle era server, i cant upload because everyime i scroll down it scrolls right back up... really weird
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October 3rd, 2007, 11:37 AM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
Thanks: 8
Thanked 11 Times in 3 Posts
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Re: Placeholder for new Megagame - Evermore
ok now it works, no idea what happened before
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October 3rd, 2007, 10:48 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Placeholder for new Megagame - Evermore
All the start locations have >= 4 neighbors, and there are at least 3 provinces between each pair of start locations - by this criterion, I fit 27 *exactly*.
I placed the four water starts manually. The two which are in the "middle" of the water (i.e. have two water neighbors instead of 1) are also slightly less choked-off, so I think those are more or less fair.
The 23 land start locations were placed by my algorithm to minimize the variability in remoteness (the sum of the shortest path distance to all other start locations). Given that the map is not wrap-around, though, obviously it varies a lot.
I *could* give them another bonus. Possibilities include:
* Another slight pop boost for the least-remote land start locations (mentioned by Velusion).
* 1 or 2 of their neighbors could be made site-rich and/or large.
* I could give them +X% to the size of their initial army to help fend off their many bloodthirty neigbors.
Alternatively, the map is playable as-is. Should I post it or do people want their start locations kept secret (with the exception of the water, which is pretty obvious, I haven't peeked).
P.S. - Which nation #s are EA Tir and EA Lanka, again? I don't want to peek but I'll need to load up the map in order to check that I got them right otherwise 
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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October 4th, 2007, 01:17 AM
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Second Lieutenant
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Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
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Re: Placeholder for new Megagame - Evermore
I think that if we keep the start locations secret it will make the early game more interesting and scouting more important. These are good things.
I would also vote for 1+ site-rich provinces for the nations that are in the middle. In previous games, I have found it to be a large advantage to have one or two borders that you don't have to defend.
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October 4th, 2007, 01:23 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Placeholder for new Megagame - Evermore
the middle? that just means you have more directions in which to expand... 
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