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October 15th, 2007, 01:07 AM
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Corporal
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Join Date: Jun 2007
Location: Atlanta
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Re: Siege question
so essentially the only way i get the inside castle force to join with the guys from elsewhere is to fight outside the castle. well, that's good to know, worst case would be i move the guys in from elsewhere and then get clobbered in two battles.
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October 15th, 2007, 01:14 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Siege question
Quote:
Snacktime said:
so essentially the only way i get the inside castle force to join with the guys from elsewhere is to fight outside the castle. well, that's good to know, worst case would be i move the guys in from elsewhere and then get clobbered in two battles.
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One of the things that isn't obvious that took me a long time to figure out. Say you have two forces, force A and force B. Together they can defeat the enemies' main army, force C. Apart, either one of them is going to be slaughtered.
Assuming that enemy force C is sieging your force A inside of a castle. As long as you have at least one nearby friendly province to retreat to, it's entirely possible to simply script your entire army to retreat from the castle once they've been attacked. This allows you to gather up your force B and A even though one of them got pinned inside of a castle.
Jazzepi
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October 15th, 2007, 05:52 AM
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Major General
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Join Date: Aug 2000
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Magical movement...
Magical movement -- gateway, for instance; teleport-type spells for solo mages -- lands you with the garrison.
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October 15th, 2007, 06:28 AM
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Major
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Join Date: Sep 2005
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Re: Magical movement...
Really? I thought only gateway landed people on the garrison.
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October 15th, 2007, 11:38 AM
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General
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Join Date: Jun 2003
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Re: Magical movement...
gateway and teleport-type spells lands the caster inside the castle if you are the owner of the castle.
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October 15th, 2007, 11:45 AM
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BANNED USER
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Join Date: Feb 2007
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Re: Magical movement...
I feel I should point out that the manual is entirely incorrect when it states those trying to break the siege from inside the fort die if they retreat. They may retreat unharmed as usual, if an adjacent province is available.
This makes trapping armies inside forts impossible, I believe.
At least this has been my experience.
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October 15th, 2007, 02:26 PM
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General
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Join Date: May 2004
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Re: Magical movement...
Are you positive about that Sombre. I was pretty sure that the only way to get out of a castle safely was to retreat from a storm attempt, not a break seige attempt.
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